annotate Framework/Scene2D/OpenGLCompositor.cpp @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 257f2c9a02ac
children 28c64c246312
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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20
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21 #include "OpenGLCompositor.h"
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22
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23 #include "Internals/OpenGLAdvancedPolylineRenderer.h"
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24 #include "Internals/OpenGLBasicPolylineRenderer.h"
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25 #include "Internals/OpenGLColorTextureRenderer.h"
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26 #include "Internals/OpenGLFloatTextureRenderer.h"
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27 #include "Internals/OpenGLInfoPanelRenderer.h"
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28 #include "Internals/OpenGLLookupTableTextureRenderer.h"
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29 #include "Internals/OpenGLTextRenderer.h"
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30
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31 namespace OrthancStone
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32 {
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33 class OpenGLCompositor::Font : public boost::noncopyable
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34 {
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35 private:
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36 std::unique_ptr<GlyphTextureAlphabet> alphabet_;
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37 std::unique_ptr<OpenGL::OpenGLTexture> texture_;
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38
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39 public:
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40 Font(OpenGL::IOpenGLContext& context, const GlyphBitmapAlphabet& dict)
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41 {
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42 alphabet_.reset(new GlyphTextureAlphabet(dict));
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43 texture_.reset(new OpenGL::OpenGLTexture(context));
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44
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45 std::unique_ptr<Orthanc::ImageAccessor> bitmap(alphabet_->ReleaseTexture());
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46 texture_->Load(*bitmap, true /* enable linear interpolation */);
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47 }
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48
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49 OpenGL::OpenGLTexture& GetTexture() const
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50 {
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51 assert(texture_.get() != NULL);
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52 return *texture_;
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53 }
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54
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55 const GlyphTextureAlphabet& GetAlphabet() const
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56 {
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57 assert(alphabet_.get() != NULL);
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58 return *alphabet_;
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59 }
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60 };
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61
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62 const OpenGLCompositor::Font* OpenGLCompositor::GetFont(size_t fontIndex) const
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63 {
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64 Fonts::const_iterator found = fonts_.find(fontIndex);
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65
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66 if (found == fonts_.end())
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67 {
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68 return NULL; // Unknown font, nothing should be drawn
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69 }
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70 else
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71 {
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72 assert(found->second != NULL);
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73 return found->second;
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74 }
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75 }
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76
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77 Internals::CompositorHelper::ILayerRenderer* OpenGLCompositor::Create(const ISceneLayer& layer)
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78 {
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79 if (!context_.IsContextLost())
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80 {
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81 switch (layer.GetType())
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82 {
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83 case ISceneLayer::Type_InfoPanel:
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84 return new Internals::OpenGLInfoPanelRenderer
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85 (context_, colorTextureProgram_, dynamic_cast<const InfoPanelSceneLayer&>(layer));
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86
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87 case ISceneLayer::Type_ColorTexture:
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88 return new Internals::OpenGLColorTextureRenderer
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89 (context_, colorTextureProgram_, dynamic_cast<const ColorTextureSceneLayer&>(layer));
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90
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91 case ISceneLayer::Type_FloatTexture:
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92 return new Internals::OpenGLFloatTextureRenderer
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93 (context_, floatTextureProgram_, dynamic_cast<const FloatTextureSceneLayer&>(layer));
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94
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95 case ISceneLayer::Type_LookupTableTexture:
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96 return new Internals::OpenGLLookupTableTextureRenderer
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97 (context_, colorTextureProgram_, dynamic_cast<const LookupTableTextureSceneLayer&>(layer));
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98
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99 case ISceneLayer::Type_Polyline:
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100 return new Internals::OpenGLAdvancedPolylineRenderer
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101 (context_, linesProgram_, dynamic_cast<const PolylineSceneLayer&>(layer));
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102 //return new Internals::OpenGLBasicPolylineRenderer(context_, dynamic_cast<const PolylineSceneLayer&>(layer));
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103
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104 case ISceneLayer::Type_Text:
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105 {
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106 const TextSceneLayer& l = dynamic_cast<const TextSceneLayer&>(layer);
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107 const Font* font = GetFont(l.GetFontIndex());
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108 if (font == NULL)
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109 {
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110 LOG(WARNING) << "There is no font at index " << l.GetFontIndex();
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111 return NULL;
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112 }
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113 else
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114 {
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115 return new Internals::OpenGLTextRenderer
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116 (context_, textProgram_, font->GetAlphabet(), font->GetTexture(), l);
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117 }
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118 }
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119
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120 default:
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121 return NULL;
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122 }
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123 }
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124 else
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125 {
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126 // context is lost. returning null.
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127 return NULL;
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128 }
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129 }
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130
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131 OpenGLCompositor::OpenGLCompositor(OpenGL::IOpenGLContext& context) :
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132 context_(context),
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133 colorTextureProgram_(context),
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134 floatTextureProgram_(context),
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135 linesProgram_(context),
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136 textProgram_(context),
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137 canvasWidth_(0),
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138 canvasHeight_(0)
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139 {
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140 if (!context_.IsContextLost())
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141 {
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142 canvasWidth_ = context_.GetCanvasWidth();
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143 canvasHeight_ = context_.GetCanvasHeight();
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144 }
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145
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146 ResetScene();
594
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147 }
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148
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149 OpenGLCompositor::~OpenGLCompositor()
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150 {
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151 if (!context_.IsContextLost())
594
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152 {
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153 try
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154 {
1327
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155 try
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156 {
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157 context_.MakeCurrent(); // this can throw if context lost!
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158 }
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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159 catch (...)
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160 {
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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161 LOG(ERROR) << "context_.MakeCurrent() failed in OpenGLCompositor::~OpenGLCompositor()!";
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162 }
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163
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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164 for (Fonts::iterator it = fonts_.begin(); it != fonts_.end(); ++it)
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165 {
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
Benjamin Golinvaux <bgo@osimis.io>
parents: 1300
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166 try
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Benjamin Golinvaux <bgo@osimis.io>
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167 {
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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168
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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169 assert(it->second != NULL);
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170 delete it->second;
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171 }
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parents: 1300
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172 catch (...)
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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173 {
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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174 LOG(ERROR) << "Exception thrown while deleting OpenGL-based font!";
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175 }
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
Benjamin Golinvaux <bgo@osimis.io>
parents: 1300
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176 }
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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177 }
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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178 catch (...)
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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179 {
4f8db2d202c8 OrthancSeriesProgressiveLoader now has two modes that
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180 // logging threw an exception!
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181 }
594
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182 }
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183 }
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184
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185 void OpenGLCompositor::Refresh(const Scene2D& scene)
594
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186 {
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187 if (!context_.IsContextLost())
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188 {
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189 context_.MakeCurrent(); // this can throw if context lost!
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50cd372e2460 fix OpenGL context for fonts
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190
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191 canvasWidth_ = context_.GetCanvasWidth();
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192 canvasHeight_ = context_.GetCanvasHeight();
594
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193
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194 glViewport(0, 0, canvasWidth_, canvasHeight_);
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195 glClearColor(0, 0, 0, 1);
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196 glClear(GL_COLOR_BUFFER_BIT);
594
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197
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198 helper_->Refresh(scene, canvasWidth_, canvasHeight_);
594
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199
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200 context_.SwapBuffer();
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201 }
594
9807ed3d3e03 OpenGLCompositor
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parents:
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202 }
9807ed3d3e03 OpenGLCompositor
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parents:
diff changeset
203
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204 void OpenGLCompositor::SetFont(size_t index,
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205 const GlyphBitmapAlphabet& dict)
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206 {
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207 if (!context_.IsContextLost())
594
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208 {
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209 context_.MakeCurrent(); // this can throw if context lost
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210
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211 std::unique_ptr<Font> font(new Font(context_, dict));
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212
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213 Fonts::iterator found = fonts_.find(index);
594
9807ed3d3e03 OpenGLCompositor
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parents:
diff changeset
214
947
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215 if (found == fonts_.end())
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diff changeset
216 {
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217 fonts_[index] = font.release();
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218 }
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diff changeset
219 else
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diff changeset
220 {
1091b2adeb5a Fixed animation frame stopping when returning false + big work on the OpenGL
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diff changeset
221 assert(found->second != NULL);
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diff changeset
222 delete found->second;
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diff changeset
223
1091b2adeb5a Fixed animation frame stopping when returning false + big work on the OpenGL
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diff changeset
224 found->second = font.release();
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diff changeset
225 }
594
9807ed3d3e03 OpenGLCompositor
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parents:
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226 }
9807ed3d3e03 OpenGLCompositor
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parents:
diff changeset
227 }
9807ed3d3e03 OpenGLCompositor
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parents:
diff changeset
228
9807ed3d3e03 OpenGLCompositor
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parents:
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229 #if ORTHANC_ENABLE_LOCALE == 1
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230 void OpenGLCompositor::SetFont(size_t index,
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231 Orthanc::EmbeddedResources::FileResourceId resource,
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parents:
diff changeset
232 unsigned int fontSize,
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parents:
diff changeset
233 Orthanc::Encoding codepage)
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parents:
diff changeset
234 {
947
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diff changeset
235 if (!context_.IsContextLost())
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parents: 942
diff changeset
236 {
1091b2adeb5a Fixed animation frame stopping when returning false + big work on the OpenGL
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diff changeset
237 FontRenderer renderer;
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parents: 942
diff changeset
238 renderer.LoadFont(resource, fontSize);
594
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parents:
diff changeset
239
947
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diff changeset
240 GlyphBitmapAlphabet dict;
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parents: 942
diff changeset
241 dict.LoadCodepage(renderer, codepage);
594
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parents:
diff changeset
242
947
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diff changeset
243 SetFont(index, dict);
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diff changeset
244 }
594
9807ed3d3e03 OpenGLCompositor
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parents:
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245 }
9807ed3d3e03 OpenGLCompositor
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parents:
diff changeset
246 #endif
9807ed3d3e03 OpenGLCompositor
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parents:
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247 }