annotate OrthancStone/Sources/OpenGL/OpenGLProgram.h @ 1870:3889ae96d2e9

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author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 11 Jan 2022 11:04:09 +0100
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2021 Osimis S.A., Belgium
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6 * Copyright (C) 2021-2021 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
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7 *
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8 * This program is free software: you can redistribute it and/or
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9 * modify it under the terms of the GNU Lesser General Public License
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10 * as published by the Free Software Foundation, either version 3 of
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11 * the License, or (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful, but
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14 * WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 * Lesser General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU Lesser General Public
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19 * License along with this program. If not, see
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20 * <http://www.gnu.org/licenses/>.
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21 **/
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24 #pragma once
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25
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26 #include "OpenGLIncludes.h"
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28 #include <string>
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29 #include <boost/noncopyable.hpp>
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31 namespace OrthancStone
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32 {
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33 namespace OpenGL
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34 {
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35 class IOpenGLContext;
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36
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37 class OpenGLProgram : public boost::noncopyable
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38 {
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39 private:
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40 OpenGL::IOpenGLContext& context_;
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41 GLuint program_;
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43 public:
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44 // WARNING: A global OpenGL context must be active to create this object!
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45 // the context is only passed so that it can be checked for loss
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46 // when destructing the program resource
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47 explicit OpenGLProgram(OpenGL::IOpenGLContext& context);
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49 ~OpenGLProgram();
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51 void Use();
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53 // WARNING: A global OpenGL context must be active to run this method!
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54 void CompileShaders(const std::string& vertexCode,
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55 const std::string& fragmentCode);
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57 GLint GetUniformLocation(const std::string& name);
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59 GLint GetAttributeLocation(const std::string& name);
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60 };
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61 }
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62 }