annotate Framework/OpenGL/OpenGLProgram.h @ 581:d933fc19214a

fix windows build
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 19 Apr 2019 16:17:13 +0200
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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20
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21
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22 #pragma once
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23
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24 #if !defined(ORTHANC_ENABLE_OPENGL)
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25 # error The macro ORTHANC_ENABLE_OPENGL must be defined
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26 #endif
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28 #if ORTHANC_ENABLE_OPENGL != 1
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29 # error Support for OpenGL is disabled
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30 #endif
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31
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32 #if defined(__APPLE__)
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33 # include <OpenGL/gl.h>
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34 # include <OpenGL/glext.h>
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35 #else
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36 # include <GL/gl.h>
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37 # include <GL/glext.h>
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38 #endif
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39
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40 #include <string>
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41 #include <boost/noncopyable.hpp>
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42
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43 namespace OrthancStone
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44 {
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45 namespace OpenGL
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46 {
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47 class OpenGLProgram : public boost::noncopyable
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48 {
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49 private:
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50 GLuint program_;
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51
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52 public:
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53 // WARNING: A global OpenGL context must be active to create this object!
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54 OpenGLProgram();
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56 ~OpenGLProgram();
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58 void Use();
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59
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60 // WARNING: A global OpenGL context must be active to run this method!
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61 void CompileShaders(const std::string& vertexCode,
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62 const std::string& fragmentCode);
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63
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64 GLint GetUniformLocation(const std::string& name);
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65
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66 GLint GetAttributeLocation(const std::string& name);
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67 };
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68 }
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69 }