annotate Framework/OpenGL/OpenGLIncludes.h @ 947:1091b2adeb5a toa2019081001

Fixed animation frame stopping when returning false + big work on the OpenGL objects to make them lost context-safe + debug code to forcefully tag a context as lost + debug macros
author Benjamin Golinvaux <bgo@osimis.io>
date Sat, 10 Aug 2019 13:07:31 +0200
parents f4b37a991dac
children 92e32e263ae9
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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20
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21
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22 #pragma once
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23
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24 #if !defined(ORTHANC_ENABLE_OPENGL)
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25 # error The macro ORTHANC_ENABLE_OPENGL must be defined
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26 #endif
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27
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28 #if ORTHANC_ENABLE_OPENGL != 1
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29 # error Support for OpenGL is disabled
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30 #endif
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31
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32 #if defined(__APPLE__)
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33 # include <OpenGL/gl.h>
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34 # include <OpenGL/glext.h>
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35 #elif defined(_WIN32)
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36 // On Windows, use the compatibility headers provided by glew
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37 # include <GL/glew.h>
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38 #else
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39 # include <GL/gl.h>
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40 # include <GL/glext.h>
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41 #endif
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42
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43 #if ORTHANC_ENABLE_SDL == 1
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44 #include <SDL_video.h>
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45
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46 #define ORTHANC_OPENGL_CHECK(name) \
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47 if(true) \
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48 { \
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49 GLenum error = glGetError(); \
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50 if (error != GL_NO_ERROR) { \
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51 SDL_GLContext ctx = SDL_GL_GetCurrentContext(); \
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52 LOG(ERROR) << "Error when calling " << name << " | current context is: 0x" << std::hex << ctx << " | error code is " << error; \
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53 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError,"OpenGL error in " name " | See log."); \
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54 } \
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55 } else (void)0
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56
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57 #define ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT(msg) \
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58 if(true) \
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59 { \
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60 SDL_GLContext ctx = SDL_GL_GetCurrentContext(); \
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61 LOG(TRACE) << msg << " | Current OpenGL context is " << std::hex << ctx; \
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62 } else (void)0
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63
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64 #define ORTHANC_CHECK_CURRENT_CONTEXT(context) \
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65 if(true) \
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66 { \
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67 SDL_GLContext actualCtx = SDL_GL_GetCurrentContext(); \
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68 void* expectedCtx = context.DebugGetInternalContext(); \
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69 if(expectedCtx != actualCtx) \
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70 { \
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71 LOG(ERROR) << "Expected context was " << std::hex << expectedCtx << " while actual context is " << std::hex << actualCtx; \
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72 } \
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73 } else (void)0
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74
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75 #endif
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76
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77 #if ORTHANC_ENABLE_WASM == 1
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78 #include <emscripten/html5.h>
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79
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80 #define ORTHANC_OPENGL_CHECK(name) \
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81 if(true) \
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82 { \
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83 GLenum error = glGetError(); \
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84 if (error != GL_NO_ERROR) { \
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85 EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); \
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86 EM_BOOL lost = emscripten_is_webgl_context_lost(ctx); \
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87 LOG(ERROR) << "Error when calling " << name << " | current context is: 0x" << std::hex << ctx << " | error code is " << error << " | emscripten_is_webgl_context_lost = " << lost; \
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88 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError,"OpenGL error in " name " | See log."); \
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89 } \
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90 } else (void)0
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91
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92 #define ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT(msg) \
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93 if(true) \
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94 { \
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95 EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); \
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96 LOG(TRACE) << msg << " | Current OpenGL context is " << std::hex << ctx; \
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97 } else (void)0
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98
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99 #define ORTHANC_CHECK_CURRENT_CONTEXT(context) \
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100 if(true) \
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101 { \
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102 EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context(); \
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103 void* actualCtx = reinterpret_cast<void*>(ctx); \
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104 void* expectedCtx = context.DebugGetInternalContext(); \
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105 if(expectedCtx != actualCtx) \
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106 { \
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107 LOG(ERROR) << "Expected context was " << std::hex << expectedCtx << " while actual context is " << std::hex << actualCtx; \
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108 } \
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109 } else (void)0
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110
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111 #endif
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112