diff Framework/OpenGL/OpenGLIncludes.h @ 607:f4b37a991dac

using glew to build on Windows
author Sebastien Jodogne <s.jodogne@gmail.com>
date Mon, 29 Apr 2019 16:41:40 +0200
parents f9ac154c5a63
children 1091b2adeb5a
line wrap: on
line diff
--- a/Framework/OpenGL/OpenGLIncludes.h	Mon Apr 29 15:29:53 2019 +0200
+++ b/Framework/OpenGL/OpenGLIncludes.h	Mon Apr 29 16:41:40 2019 +0200
@@ -33,12 +33,8 @@
 #  include <OpenGL/gl.h>
 #  include <OpenGL/glext.h>
 #elif defined(_WIN32)
-// On Windows, use the compatibility headers provided by SDL
-#  if ORTHANC_ENABLE_SDL == 1
-#    include <SDL_opengl.h>
-#  else
-#    error Stone cannot be compiled on Windows without SDL
-#  endif
+// On Windows, use the compatibility headers provided by glew
+#  include <GL/glew.h>
 #else
 #  include <GL/gl.h>
 #  include <GL/glext.h>