view Framework/OpenGL/OpenGLIncludes.h @ 607:f4b37a991dac

using glew to build on Windows
author Sebastien Jodogne <s.jodogne@gmail.com>
date Mon, 29 Apr 2019 16:41:40 +0200
parents f9ac154c5a63
children 1091b2adeb5a
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#if !defined(ORTHANC_ENABLE_OPENGL)
#  error The macro ORTHANC_ENABLE_OPENGL must be defined
#endif

#if ORTHANC_ENABLE_OPENGL != 1
#  error Support for OpenGL is disabled
#endif

#if defined(__APPLE__)
#  include <OpenGL/gl.h>
#  include <OpenGL/glext.h>
#elif defined(_WIN32)
// On Windows, use the compatibility headers provided by glew
#  include <GL/glew.h>
#else
#  include <GL/gl.h>
#  include <GL/glext.h>
#endif