Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/OpenGLCompositor.cpp @ 1600:b253b79906fa
clarifying variable names: frameIndex vs numberIndex
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 28 Oct 2020 15:23:26 +0100 |
parents | 8563ea5d8ae4 |
children | 787db80a5a1b |
rev | line source |
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594 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
594 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
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8 * modify it under the terms of the GNU Lesser General Public License |
594 | 9 * as published by the Free Software Foundation, either version 3 of |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with this program. If not, see |
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19 * <http://www.gnu.org/licenses/>. |
594 | 20 **/ |
21 | |
22 #include "OpenGLCompositor.h" | |
23 | |
24 #include "Internals/OpenGLAdvancedPolylineRenderer.h" | |
25 #include "Internals/OpenGLBasicPolylineRenderer.h" | |
26 #include "Internals/OpenGLColorTextureRenderer.h" | |
27 #include "Internals/OpenGLFloatTextureRenderer.h" | |
28 #include "Internals/OpenGLInfoPanelRenderer.h" | |
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29 #include "Internals/OpenGLLookupTableTextureRenderer.h" |
594 | 30 #include "Internals/OpenGLTextRenderer.h" |
31 | |
32 namespace OrthancStone | |
33 { | |
34 class OpenGLCompositor::Font : public boost::noncopyable | |
35 { | |
36 private: | |
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37 std::unique_ptr<GlyphTextureAlphabet> alphabet_; |
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38 std::unique_ptr<OpenGL::OpenGLTexture> texture_; |
594 | 39 |
40 public: | |
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41 Font(OpenGL::IOpenGLContext& context, const GlyphBitmapAlphabet& dict) |
594 | 42 { |
43 alphabet_.reset(new GlyphTextureAlphabet(dict)); | |
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44 texture_.reset(new OpenGL::OpenGLTexture(context)); |
594 | 45 |
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46 std::unique_ptr<Orthanc::ImageAccessor> bitmap(alphabet_->ReleaseTexture()); |
594 | 47 texture_->Load(*bitmap, true /* enable linear interpolation */); |
48 } | |
49 | |
50 OpenGL::OpenGLTexture& GetTexture() const | |
51 { | |
52 assert(texture_.get() != NULL); | |
53 return *texture_; | |
54 } | |
55 | |
56 const GlyphTextureAlphabet& GetAlphabet() const | |
57 { | |
58 assert(alphabet_.get() != NULL); | |
59 return *alphabet_; | |
60 } | |
61 }; | |
62 | |
63 const OpenGLCompositor::Font* OpenGLCompositor::GetFont(size_t fontIndex) const | |
64 { | |
65 Fonts::const_iterator found = fonts_.find(fontIndex); | |
66 | |
67 if (found == fonts_.end()) | |
68 { | |
69 return NULL; // Unknown font, nothing should be drawn | |
70 } | |
71 else | |
72 { | |
73 assert(found->second != NULL); | |
74 return found->second; | |
75 } | |
76 } | |
77 | |
78 Internals::CompositorHelper::ILayerRenderer* OpenGLCompositor::Create(const ISceneLayer& layer) | |
79 { | |
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80 if (!context_.IsContextLost()) |
594 | 81 { |
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82 switch (layer.GetType()) |
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83 { |
594 | 84 case ISceneLayer::Type_InfoPanel: |
85 return new Internals::OpenGLInfoPanelRenderer | |
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86 (context_, colorTextureProgram_, dynamic_cast<const InfoPanelSceneLayer&>(layer)); |
594 | 87 |
88 case ISceneLayer::Type_ColorTexture: | |
89 return new Internals::OpenGLColorTextureRenderer | |
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90 (context_, colorTextureProgram_, dynamic_cast<const ColorTextureSceneLayer&>(layer)); |
594 | 91 |
92 case ISceneLayer::Type_FloatTexture: | |
93 return new Internals::OpenGLFloatTextureRenderer | |
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94 (context_, floatTextureProgram_, dynamic_cast<const FloatTextureSceneLayer&>(layer)); |
594 | 95 |
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96 case ISceneLayer::Type_LookupTableTexture: |
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97 return new Internals::OpenGLLookupTableTextureRenderer |
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98 (context_, colorTextureProgram_, dynamic_cast<const LookupTableTextureSceneLayer&>(layer)); |
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99 |
594 | 100 case ISceneLayer::Type_Polyline: |
101 return new Internals::OpenGLAdvancedPolylineRenderer | |
1571 | 102 (context_, linesProgram_, dynamic_cast<const PolylineSceneLayer&>(layer)); |
594 | 103 //return new Internals::OpenGLBasicPolylineRenderer(context_, dynamic_cast<const PolylineSceneLayer&>(layer)); |
104 | |
105 case ISceneLayer::Type_Text: | |
106 { | |
107 const TextSceneLayer& l = dynamic_cast<const TextSceneLayer&>(layer); | |
108 const Font* font = GetFont(l.GetFontIndex()); | |
109 if (font == NULL) | |
110 { | |
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111 LOG(WARNING) << "There is no font at index " << l.GetFontIndex(); |
594 | 112 return NULL; |
113 } | |
114 else | |
115 { | |
116 return new Internals::OpenGLTextRenderer | |
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117 (context_, textProgram_, font->GetAlphabet(), font->GetTexture(), l); |
594 | 118 } |
119 } | |
120 | |
121 default: | |
122 return NULL; | |
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123 } |
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124 } |
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125 else |
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126 { |
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127 // context is lost. returning null. |
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128 return NULL; |
594 | 129 } |
130 } | |
131 | |
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132 OpenGLCompositor::OpenGLCompositor(OpenGL::IOpenGLContext& context) : |
594 | 133 context_(context), |
134 colorTextureProgram_(context), | |
135 floatTextureProgram_(context), | |
136 linesProgram_(context), | |
137 textProgram_(context), | |
138 canvasWidth_(0), | |
139 canvasHeight_(0) | |
140 { | |
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141 ResetScene(); |
594 | 142 } |
143 | |
144 OpenGLCompositor::~OpenGLCompositor() | |
145 { | |
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146 if (!context_.IsContextLost()) |
594 | 147 { |
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148 try |
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149 { |
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150 try |
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151 { |
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152 context_.MakeCurrent(); // this can throw if context lost! |
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153 } |
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154 catch (...) |
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155 { |
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156 LOG(ERROR) << "context_.MakeCurrent() failed in OpenGLCompositor::~OpenGLCompositor()!"; |
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157 } |
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158 |
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159 for (Fonts::iterator it = fonts_.begin(); it != fonts_.end(); ++it) |
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160 { |
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161 try |
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162 { |
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163 |
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164 assert(it->second != NULL); |
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165 delete it->second; |
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166 } |
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167 catch (...) |
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168 { |
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169 LOG(ERROR) << "Exception thrown while deleting OpenGL-based font!"; |
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170 } |
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171 } |
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172 } |
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173 catch (...) |
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174 { |
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175 // logging threw an exception! |
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176 } |
594 | 177 } |
178 } | |
179 | |
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180 void OpenGLCompositor::Refresh(const Scene2D& scene) |
594 | 181 { |
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182 if (!context_.IsContextLost()) |
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183 { |
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184 context_.MakeCurrent(); // this can throw if context lost! |
594 | 185 |
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186 glViewport(0, 0, canvasWidth_, canvasHeight_); |
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187 glClearColor(0, 0, 0, 1); |
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188 glClear(GL_COLOR_BUFFER_BIT); |
594 | 189 |
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190 helper_->Refresh(scene, canvasWidth_, canvasHeight_); |
594 | 191 |
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192 context_.SwapBuffer(); |
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193 } |
594 | 194 } |
195 | |
196 void OpenGLCompositor::SetFont(size_t index, | |
197 const GlyphBitmapAlphabet& dict) | |
198 { | |
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199 if (!context_.IsContextLost()) |
594 | 200 { |
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201 context_.MakeCurrent(); // this can throw if context lost |
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202 |
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203 std::unique_ptr<Font> font(new Font(context_, dict)); |
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204 |
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205 Fonts::iterator found = fonts_.find(index); |
594 | 206 |
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207 if (found == fonts_.end()) |
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208 { |
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209 fonts_[index] = font.release(); |
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210 } |
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211 else |
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212 { |
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213 assert(found->second != NULL); |
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214 delete found->second; |
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215 |
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216 found->second = font.release(); |
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217 } |
594 | 218 } |
219 } | |
220 | |
221 #if ORTHANC_ENABLE_LOCALE == 1 | |
222 void OpenGLCompositor::SetFont(size_t index, | |
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223 const std::string& ttf, |
594 | 224 unsigned int fontSize, |
225 Orthanc::Encoding codepage) | |
226 { | |
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227 if (!context_.IsContextLost()) |
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228 { |
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229 FontRenderer renderer; |
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230 renderer.LoadFont(ttf, fontSize); |
594 | 231 |
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232 GlyphBitmapAlphabet dict; |
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233 dict.LoadCodepage(renderer, codepage); |
594 | 234 |
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235 SetFont(index, dict); |
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236 } |
594 | 237 } |
238 #endif | |
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239 |
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240 |
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241 void OpenGLCompositor::SetCanvasSize(unsigned int canvasWidth, |
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242 unsigned int canvasHeight) |
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243 { |
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244 canvasWidth_ = canvasWidth; |
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245 canvasHeight_ = canvasHeight; |
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246 } |
594 | 247 } |