Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/FloatTextureSceneLayer.h @ 1041:95939fa925f6
LinuxStandardBaseUic.py
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 08 Oct 2019 17:23:27 +0200 |
parents | b8dfd966b5f4 |
children | ba9db2ad317c 2d8ab34c8c91 |
rev | line source |
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590 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "TextureBaseSceneLayer.h" | |
25 | |
26 namespace OrthancStone | |
27 { | |
28 class FloatTextureSceneLayer : public TextureBaseSceneLayer | |
29 { | |
30 private: | |
31 ImageWindowing windowing_; | |
32 float customCenter_; | |
33 float customWidth_; | |
773
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
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34 bool inverted_; |
590 | 35 |
36 public: | |
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improved interface for lookup tables
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
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37 // The pixel format must be convertible to "Float32" |
590 | 38 FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture); |
39 | |
40 void SetWindowing(ImageWindowing windowing); | |
41 | |
42 void SetCustomWindowing(float customCenter, | |
43 float customWidth); | |
44 | |
45 void GetWindowing(float& targetCenter, | |
46 float& targetWidth) const; | |
47 | |
48 ImageWindowing GetWindowingType() const | |
49 { | |
50 return windowing_; | |
51 } | |
52 | |
773
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FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
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53 // To achieve MONOCHROME1 photometric interpretation |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
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54 void SetInverted(bool inverted); |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
|
55 |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
|
56 bool IsInverted() const |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
|
57 { |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
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58 return inverted_; |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
|
59 } |
b8dfd966b5f4
FloatTextureSceneLayer::SetInverted()
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
769
diff
changeset
|
60 |
590 | 61 void FitRange(); |
62 | |
63 virtual ISceneLayer* Clone() const; | |
64 | |
65 virtual Type GetType() const | |
66 { | |
67 return Type_FloatTexture; | |
68 } | |
69 }; | |
70 } |