diff Framework/Scene2D/FloatTextureSceneLayer.h @ 769:4ba8892870a2

improved interface for lookup tables
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 23 May 2019 20:37:19 +0200
parents ea8322566596
children b8dfd966b5f4
line wrap: on
line diff
--- a/Framework/Scene2D/FloatTextureSceneLayer.h	Thu May 23 20:04:33 2019 +0200
+++ b/Framework/Scene2D/FloatTextureSceneLayer.h	Thu May 23 20:37:19 2019 +0200
@@ -33,7 +33,7 @@
     float            customWidth_;
 
   public:
-    // The pixel format must be "Float32"
+    // The pixel format must be convertible to "Float32"
     FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture);
 
     void SetWindowing(ImageWindowing windowing);