Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/FloatTextureSceneLayer.h @ 1750:5f74ebe2516b
fixed includes
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Mon, 22 Feb 2021 14:56:06 +0100 |
parents | 9ac2a65d4172 |
children | 3889ae96d2e9 |
rev | line source |
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590 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2021 Osimis S.A., Belgium |
590 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
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8 * modify it under the terms of the GNU Lesser General Public License |
590 | 9 * as published by the Free Software Foundation, either version 3 of |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with this program. If not, see |
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19 * <http://www.gnu.org/licenses/>. |
590 | 20 **/ |
21 | |
22 | |
23 #pragma once | |
24 | |
25 #include "TextureBaseSceneLayer.h" | |
26 | |
27 namespace OrthancStone | |
28 { | |
29 class FloatTextureSceneLayer : public TextureBaseSceneLayer | |
30 { | |
31 private: | |
32 ImageWindowing windowing_; | |
33 float customCenter_; | |
34 float customWidth_; | |
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35 bool inverted_; |
1163 | 36 bool applyLog_; |
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37 bool isRangeComputed_; |
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38 float minValue_; |
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39 float maxValue_; |
590 | 40 |
41 public: | |
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42 // The pixel format must be convertible to "Float32" |
1571 | 43 explicit FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture); |
590 | 44 |
45 void SetWindowing(ImageWindowing windowing); | |
46 | |
47 void SetCustomWindowing(float customCenter, | |
48 float customWidth); | |
49 | |
50 void GetWindowing(float& targetCenter, | |
51 float& targetWidth) const; | |
52 | |
53 ImageWindowing GetWindowingType() const | |
54 { | |
55 return windowing_; | |
56 } | |
57 | |
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58 // To achieve MONOCHROME1 photometric interpretation |
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59 void SetInverted(bool inverted); |
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60 |
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61 bool IsInverted() const |
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62 { |
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FloatTextureSceneLayer::SetInverted()
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63 return inverted_; |
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64 } |
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65 |
590 | 66 void FitRange(); |
67 | |
1163 | 68 void SetApplyLog(bool apply); |
69 | |
70 bool IsApplyLog() const | |
71 { | |
72 return applyLog_; | |
73 } | |
74 | |
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75 void GetRange(float& minValue, |
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76 float& maxValue); |
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77 |
1571 | 78 virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE; |
590 | 79 |
1571 | 80 virtual Type GetType() const ORTHANC_OVERRIDE |
590 | 81 { |
82 return Type_FloatTexture; | |
83 } | |
84 }; | |
85 } |