Mercurial > hg > orthanc-stone
annotate Platforms/Wasm/wasm-viewport.ts @ 1368:33da5d02885f broker
SdlSimpleViewer rename
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Sat, 18 Apr 2020 14:45:22 +0200 |
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1 import * as wasmApplicationRunner from './wasm-application-runner' |
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2 import * as Logger from './logger' |
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3 |
230 | 4 var isPendingRedraw = false; |
229 | 5 |
230 | 6 function ScheduleWebViewportRedraw(cppViewportHandle: any) : void |
7 { | |
8 if (!isPendingRedraw) { | |
9 isPendingRedraw = true; | |
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10 Logger.defaultLogger.debug('Scheduling a refresh of the viewport, as its content changed'); |
230 | 11 window.requestAnimationFrame(function() { |
12 isPendingRedraw = false; | |
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13 let viewport = WasmViewport.GetFromCppViewport(cppViewportHandle); |
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14 if (viewport) { |
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15 viewport.Redraw(); |
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16 } |
230 | 17 }); |
229 | 18 } |
230 | 19 } |
226 | 20 |
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21 (<any>window).ScheduleWebViewportRedraw = ScheduleWebViewportRedraw; |
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22 |
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23 declare function UTF8ToString(v: any): string; |
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24 |
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25 function CreateWasmViewport(htmlCanvasId: string) : any { |
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26 var cppViewportHandle = wasmApplicationRunner.CreateCppViewport(); |
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27 var canvasId = UTF8ToString(htmlCanvasId); |
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28 var webViewport = new WasmViewport((<any> window).StoneFrameworkModule, canvasId, cppViewportHandle); // viewports are stored in a static map in WasmViewport -> won't be deleted |
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29 webViewport.Initialize(); |
314 | 30 |
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31 return cppViewportHandle; |
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32 } |
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33 |
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34 (<any>window).CreateWasmViewport = CreateWasmViewport; |
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35 |
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36 export class WasmViewport { |
226 | 37 |
313 | 38 private static viewportsMapByCppHandle_ : Map<number, WasmViewport> = new Map<number, WasmViewport>(); // key = the C++ handle |
39 private static viewportsMapByCanvasId_ : Map<string, WasmViewport> = new Map<string, WasmViewport>(); // key = the canvasId | |
229 | 40 |
226 | 41 private module_ : any; |
42 private canvasId_ : string; | |
43 private htmlCanvas_ : HTMLCanvasElement; | |
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44 private context_ : CanvasRenderingContext2D | null; |
226 | 45 private imageData_ : any = null; |
46 private renderingBuffer_ : any = null; | |
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47 |
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48 private touchGestureInProgress_: boolean = false; |
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49 private touchCount_: number = 0; |
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50 private touchGestureLastCoordinates_: [number, number][] = []; // last x,y coordinates of each touch |
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51 |
226 | 52 private touchZoom_ : any = false; |
53 private touchTranslation_ : any = false; | |
54 | |
55 private ViewportSetSize : Function; | |
56 private ViewportRender : Function; | |
57 private ViewportMouseDown : Function; | |
58 private ViewportMouseMove : Function; | |
59 private ViewportMouseUp : Function; | |
60 private ViewportMouseEnter : Function; | |
61 private ViewportMouseLeave : Function; | |
62 private ViewportMouseWheel : Function; | |
63 private ViewportKeyPressed : Function; | |
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64 private ViewportTouchStart : Function; |
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65 private ViewportTouchMove : Function; |
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66 private ViewportTouchEnd : Function; |
226 | 67 |
227 | 68 private pimpl_ : any; // Private pointer to the underlying WebAssembly C++ object |
69 | |
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70 public constructor(module: any, canvasId: string, cppViewport: any) { |
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71 |
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72 this.pimpl_ = cppViewport; |
313 | 73 WasmViewport.viewportsMapByCppHandle_[this.pimpl_] = this; |
74 WasmViewport.viewportsMapByCanvasId_[canvasId] = this; | |
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75 |
226 | 76 this.module_ = module; |
77 this.canvasId_ = canvasId; | |
78 this.htmlCanvas_ = document.getElementById(this.canvasId_) as HTMLCanvasElement; | |
244 | 79 if (this.htmlCanvas_ == null) { |
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80 Logger.defaultLogger.error("Can not create WasmViewport, did not find the canvas whose id is '", this.canvasId_, "'"); |
244 | 81 } |
226 | 82 this.context_ = this.htmlCanvas_.getContext('2d'); |
83 | |
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84 this.ViewportSetSize = this.module_.cwrap('ViewportSetSize', null, [ 'number', 'number', 'number' ]); |
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85 this.ViewportRender = this.module_.cwrap('ViewportRender', null, [ 'number', 'number', 'number', 'number' ]); |
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86 this.ViewportMouseDown = this.module_.cwrap('ViewportMouseDown', null, [ 'number', 'number', 'number', 'number', 'number' ]); |
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87 this.ViewportMouseMove = this.module_.cwrap('ViewportMouseMove', null, [ 'number', 'number', 'number' ]); |
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88 this.ViewportMouseUp = this.module_.cwrap('ViewportMouseUp', null, [ 'number' ]); |
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89 this.ViewportMouseEnter = this.module_.cwrap('ViewportMouseEnter', null, [ 'number' ]); |
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90 this.ViewportMouseLeave = this.module_.cwrap('ViewportMouseLeave', null, [ 'number' ]); |
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91 this.ViewportMouseWheel = this.module_.cwrap('ViewportMouseWheel', null, [ 'number', 'number', 'number', 'number', 'number' ]); |
327 | 92 this.ViewportKeyPressed = this.module_.cwrap('ViewportKeyPressed', null, [ 'number', 'number', 'string', 'number', 'number' ]); |
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added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
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parents:
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93 this.ViewportTouchStart = this.module_.cwrap('ViewportTouchStart', null, [ 'number', 'number', 'number', 'number', 'number', 'number', 'number' ]); |
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parents:
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94 this.ViewportTouchMove = this.module_.cwrap('ViewportTouchMove', null, [ 'number', 'number', 'number', 'number', 'number', 'number', 'number' ]); |
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parents:
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95 this.ViewportTouchEnd = this.module_.cwrap('ViewportTouchEnd', null, [ 'number', 'number', 'number', 'number', 'number', 'number', 'number' ]); |
228 | 96 } |
97 | |
234
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98 public GetCppViewport() : number { |
228 | 99 return this.pimpl_; |
226 | 100 } |
101 | |
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102 public static GetFromCppViewport(cppViewportHandle: number) : WasmViewport | null { |
313 | 103 if (WasmViewport.viewportsMapByCppHandle_[cppViewportHandle] !== undefined) { |
104 return WasmViewport.viewportsMapByCppHandle_[cppViewportHandle]; | |
105 } | |
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106 Logger.defaultLogger.error("WasmViewport not found !"); |
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107 return null; |
313 | 108 } |
109 | |
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110 public static GetFromCanvasId(canvasId: string) : WasmViewport | null { |
313 | 111 if (WasmViewport.viewportsMapByCanvasId_[canvasId] !== undefined) { |
112 return WasmViewport.viewportsMapByCanvasId_[canvasId]; | |
229 | 113 } |
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114 Logger.defaultLogger.error("WasmViewport not found !"); |
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115 return null; |
229 | 116 } |
117 | |
314 | 118 public static ResizeAll() { |
119 for (let canvasId in WasmViewport.viewportsMapByCanvasId_) { | |
120 WasmViewport.viewportsMapByCanvasId_[canvasId].Resize(); | |
121 } | |
122 } | |
123 | |
226 | 124 public Redraw() { |
125 if (this.imageData_ === null || | |
126 this.renderingBuffer_ === null || | |
227 | 127 this.ViewportRender(this.pimpl_, |
128 this.imageData_.width, | |
226 | 129 this.imageData_.height, |
130 this.renderingBuffer_) == 0) { | |
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131 Logger.defaultLogger.error('The rendering has failed'); |
226 | 132 } else { |
133 // Create an accessor to the rendering buffer (i.e. create a | |
134 // "window" above the heap of the WASM module), then copy it to | |
135 // the ImageData object | |
136 this.imageData_.data.set(new Uint8ClampedArray( | |
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137 this.module_.HEAPU8.buffer, |
226 | 138 this.renderingBuffer_, |
139 this.imageData_.width * this.imageData_.height * 4)); | |
140 | |
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141 if (this.context_) { |
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142 this.context_.putImageData(this.imageData_, 0, 0); |
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143 } |
226 | 144 } |
145 } | |
146 | |
147 public Resize() { | |
148 if (this.imageData_ != null && | |
149 (this.imageData_.width != window.innerWidth || | |
150 this.imageData_.height != window.innerHeight)) { | |
151 this.imageData_ = null; | |
152 } | |
153 | |
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154 // width/height is defined by the parent width/height |
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155 if (this.htmlCanvas_.parentElement) { |
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156 this.htmlCanvas_.width = this.htmlCanvas_.parentElement.offsetWidth; |
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157 this.htmlCanvas_.height = this.htmlCanvas_.parentElement.offsetHeight; |
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158 |
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159 Logger.defaultLogger.debug("resizing WasmViewport: ", this.htmlCanvas_.width, "x", this.htmlCanvas_.height); |
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160 |
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161 if (this.imageData_ === null && this.context_) { |
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162 this.imageData_ = this.context_.getImageData(0, 0, this.htmlCanvas_.width, this.htmlCanvas_.height); |
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163 this.ViewportSetSize(this.pimpl_, this.htmlCanvas_.width, this.htmlCanvas_.height); |
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164 |
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165 if (this.renderingBuffer_ != null) { |
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166 this.module_._free(this.renderingBuffer_); |
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167 } |
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168 |
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169 this.renderingBuffer_ = this.module_._malloc(this.imageData_.width * this.imageData_.height * 4); |
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170 } else { |
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171 this.ViewportSetSize(this.pimpl_, this.htmlCanvas_.width, this.htmlCanvas_.height); |
226 | 172 } |
173 | |
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174 this.Redraw(); |
226 | 175 } |
176 } | |
177 | |
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178 public Initialize() { |
227 | 179 |
180 // Force the rendering of the viewport for the first time | |
181 this.Resize(); | |
226 | 182 |
228 | 183 var that : WasmViewport = this; |
227 | 184 // Register an event listener to call the Resize() function |
185 // each time the window is resized. | |
228 | 186 window.addEventListener('resize', function(event) { |
187 that.Resize(); | |
188 }, false); | |
226 | 189 |
227 | 190 this.htmlCanvas_.addEventListener('contextmenu', function(event) { |
191 // Prevent right click on the canvas | |
192 event.preventDefault(); | |
193 }, false); | |
194 | |
195 this.htmlCanvas_.addEventListener('mouseleave', function(event) { | |
228 | 196 that.ViewportMouseLeave(that.pimpl_); |
227 | 197 }); |
198 | |
199 this.htmlCanvas_.addEventListener('mouseenter', function(event) { | |
228 | 200 that.ViewportMouseEnter(that.pimpl_); |
227 | 201 }); |
202 | |
203 this.htmlCanvas_.addEventListener('mousedown', function(event) { | |
204 var x = event.pageX - this.offsetLeft; | |
205 var y = event.pageY - this.offsetTop; | |
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206 |
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207 that.ViewportMouseDown(that.pimpl_, event.button, x, y, 0 /* TODO detect modifier keys*/); |
227 | 208 }); |
209 | |
210 this.htmlCanvas_.addEventListener('mousemove', function(event) { | |
211 var x = event.pageX - this.offsetLeft; | |
212 var y = event.pageY - this.offsetTop; | |
228 | 213 that.ViewportMouseMove(that.pimpl_, x, y); |
227 | 214 }); |
215 | |
216 this.htmlCanvas_.addEventListener('mouseup', function(event) { | |
228 | 217 that.ViewportMouseUp(that.pimpl_); |
227 | 218 }); |
219 | |
220 window.addEventListener('keydown', function(event) { | |
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221 var keyChar: string | null = event.key; |
327 | 222 var keyCode = event.keyCode |
223 if (keyChar.length == 1) { | |
224 keyCode = 0; // maps to OrthancStone::KeyboardKeys_Generic | |
225 } else { | |
226 keyChar = null; | |
227 } | |
228 // console.log("key: ", keyCode, keyChar); | |
229 that.ViewportKeyPressed(that.pimpl_, keyCode, keyChar, event.shiftKey, event.ctrlKey, event.altKey); | |
227 | 230 }); |
226 | 231 |
227 | 232 this.htmlCanvas_.addEventListener('wheel', function(event) { |
233 var x = event.pageX - this.offsetLeft; | |
234 var y = event.pageY - this.offsetTop; | |
228 | 235 that.ViewportMouseWheel(that.pimpl_, event.deltaY, x, y, event.ctrlKey); |
227 | 236 event.preventDefault(); |
545 | 237 }, {passive: false}); // must not be passive if calling event.preventDefault, ie to cancel scroll or zoom of the whole interface |
227 | 238 |
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239 this.htmlCanvas_.addEventListener('touchstart', function(event: TouchEvent) { |
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240 // don't propagate events to the whole body (this could zoom the entire page instead of zooming the viewport) |
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241 event.preventDefault(); |
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242 event.stopPropagation(); |
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243 |
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244 // TODO: find a way to pass the coordinates as an array between JS and C++ |
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245 var x0 = 0; |
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246 var y0 = 0; |
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247 var x1 = 0; |
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248 var y1 = 0; |
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249 var x2 = 0; |
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250 var y2 = 0; |
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251 if (event.targetTouches.length > 0) { |
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252 x0 = event.targetTouches[0].pageX; |
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253 y0 = event.targetTouches[0].pageY; |
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254 } |
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255 if (event.targetTouches.length > 1) { |
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256 x1 = event.targetTouches[1].pageX; |
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257 y1 = event.targetTouches[1].pageY; |
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258 } |
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259 if (event.targetTouches.length > 2) { |
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260 x2 = event.targetTouches[2].pageX; |
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261 y2 = event.targetTouches[2].pageY; |
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262 } |
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263 |
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264 that.ViewportTouchStart(that.pimpl_, event.targetTouches.length, x0, y0, x1, y1, x2, y2); |
545 | 265 }, {passive: false}); // must not be passive if calling event.preventDefault, ie to cancel scroll or zoom of the whole interface |
227 | 266 |
267 this.htmlCanvas_.addEventListener('touchend', function(event) { | |
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268 // don't propagate events to the whole body (this could zoom the entire page instead of zooming the viewport) |
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269 event.preventDefault(); |
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270 event.stopPropagation(); |
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271 |
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272 // TODO: find a way to pass the coordinates as an array between JS and C++ |
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273 var x0 = 0; |
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274 var y0 = 0; |
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275 var x1 = 0; |
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276 var y1 = 0; |
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277 var x2 = 0; |
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278 var y2 = 0; |
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279 if (event.targetTouches.length > 0) { |
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280 x0 = event.targetTouches[0].pageX; |
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281 y0 = event.targetTouches[0].pageY; |
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282 } |
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283 if (event.targetTouches.length > 1) { |
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284 x1 = event.targetTouches[1].pageX; |
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285 y1 = event.targetTouches[1].pageY; |
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286 } |
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287 if (event.targetTouches.length > 2) { |
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288 x2 = event.targetTouches[2].pageX; |
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289 y2 = event.targetTouches[2].pageY; |
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290 } |
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291 |
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292 that.ViewportTouchEnd(that.pimpl_, event.targetTouches.length, x0, y0, x1, y1, x2, y2); |
227 | 293 }); |
294 | |
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295 this.htmlCanvas_.addEventListener('touchmove', function(event: TouchEvent) { |
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296 |
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297 // don't propagate events to the whole body (this could zoom the entire page instead of zooming the viewport) |
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298 event.preventDefault(); |
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299 event.stopPropagation(); |
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300 |
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301 |
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302 // TODO: find a way to pass the coordinates as an array between JS and C++ |
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303 var x0 = 0; |
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304 var y0 = 0; |
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305 var x1 = 0; |
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306 var y1 = 0; |
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307 var x2 = 0; |
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308 var y2 = 0; |
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309 if (event.targetTouches.length > 0) { |
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310 x0 = event.targetTouches[0].pageX; |
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311 y0 = event.targetTouches[0].pageY; |
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312 } |
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313 if (event.targetTouches.length > 1) { |
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314 x1 = event.targetTouches[1].pageX; |
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315 y1 = event.targetTouches[1].pageY; |
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316 } |
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317 if (event.targetTouches.length > 2) { |
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318 x2 = event.targetTouches[2].pageX; |
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319 y2 = event.targetTouches[2].pageY; |
3b4df9925db6
added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
Alain Mazy <alain@mazy.be>
parents:
454
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320 } |
3b4df9925db6
added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
Alain Mazy <alain@mazy.be>
parents:
454
diff
changeset
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321 |
3b4df9925db6
added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
Alain Mazy <alain@mazy.be>
parents:
454
diff
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322 that.ViewportTouchMove(that.pimpl_, event.targetTouches.length, x0, y0, x1, y1, x2, y2); |
3b4df9925db6
added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
Alain Mazy <alain@mazy.be>
parents:
454
diff
changeset
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323 return; |
3b4df9925db6
added support for 'touch' in mouse trackers. This is still a bit hacky and we need to refactor it to make it clean. Thanks to that, Pan and zoom are available together with 2 touches
Alain Mazy <alain@mazy.be>
parents:
454
diff
changeset
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324 |
545 | 325 }, {passive: false}); // must not be passive if calling event.preventDefault, ie to cancel scroll or zoom of the whole interface |
227 | 326 } |
226 | 327 |
328 public ResetTouch() { | |
227 | 329 if (this.touchTranslation_ || |
330 this.touchZoom_) { | |
228 | 331 this.ViewportMouseUp(this.pimpl_); |
226 | 332 } |
227 | 333 |
334 this.touchTranslation_ = false; | |
335 this.touchZoom_ = false; | |
336 } | |
226 | 337 |
785
67d0a8da4afe
made typescript more future-proof (not completed, I finally disabled a few warnings in my tsconfig.json)
Alain Mazy <alain@mazy.be>
parents:
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338 public GetTouchTranslation(event: any) { |
227 | 339 var touch = event.targetTouches[0]; |
340 return [ | |
341 touch.pageX, | |
342 touch.pageY | |
343 ]; | |
344 } | |
226 | 345 |
785
67d0a8da4afe
made typescript more future-proof (not completed, I finally disabled a few warnings in my tsconfig.json)
Alain Mazy <alain@mazy.be>
parents:
558
diff
changeset
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346 public GetTouchZoom(event: any) { |
227 | 347 var touch1 = event.targetTouches[0]; |
348 var touch2 = event.targetTouches[1]; | |
349 var dx = (touch1.pageX - touch2.pageX); | |
350 var dy = (touch1.pageY - touch2.pageY); | |
351 var d = Math.sqrt(dx * dx + dy * dy); | |
352 return [ | |
353 (touch1.pageX + touch2.pageX) / 2.0, | |
354 (touch1.pageY + touch2.pageY) / 2.0, | |
355 d | |
356 ]; | |
357 } | |
545 | 358 |
227 | 359 } |