Fri, 31 Jan 2020 17:34:29 +0100 |
Sebastien Jodogne |
upgrade to year 2020
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Wed, 04 Dec 2019 17:54:10 +0100 |
Sebastien Jodogne |
moving the scene from IViewport to ViewportController
broker
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Mon, 02 Dec 2019 14:32:05 +0100 |
Sebastien Jodogne |
fix to sdl
broker
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Fri, 29 Nov 2019 21:22:21 +0100 |
Sebastien Jodogne |
locking abstraction in IViewport
broker
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Fri, 15 Nov 2019 10:42:16 +0100 |
Sebastien Jodogne |
timing
broker
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Tue, 15 Oct 2019 14:30:19 +0200 |
Benjamin Golinvaux |
Fixes related to refactorings in viewports.
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Thu, 10 Oct 2019 16:07:58 +0200 |
Sebastien Jodogne |
moving GetCanvasIdentifier from IViewport to WebAssemblyViewport
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Thu, 10 Oct 2019 15:24:48 +0200 |
Sebastien Jodogne |
simplifying IViewport
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Wed, 09 Oct 2019 17:17:56 +0200 |
Sebastien Jodogne |
tests for context loss are now restricted to WebAssembly
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Wed, 21 Aug 2019 16:16:30 +0200 |
Benjamin Golinvaux |
Made IsContextLost automatically set the flag by checking with the emscripten
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Sat, 10 Aug 2019 13:07:31 +0200 |
Benjamin Golinvaux |
Fixed animation frame stopping when returning false + big work on the OpenGL
toa2019081001
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Mon, 05 Aug 2019 12:27:27 +0200 |
Benjamin Golinvaux |
Added missing ORTHANC_OVERRIDE + preparation for lost GL context handling + stubs for GL context event handlers
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