Mercurial > hg > orthanc-stone
view Framework/Scene2D/Internals/FixedPointAligner.cpp @ 772:cfb4d39065a4 am-dev
fix windowing + save windowing
author | Alain Mazy <alain@mazy.be> |
---|---|
date | Fri, 24 May 2019 11:05:06 +0200 |
parents | 059e1fd05fd6 |
children | c0fcb2757b0a |
line wrap: on
line source
/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include <Framework/Scene2DViewport/ViewportController.h> #include "FixedPointAligner.h" namespace OrthancStone { namespace Internals { FixedPointAligner::FixedPointAligner(ViewportControllerWPtr controllerW, const ScenePoint2D& p) : controllerW_(controllerW) , canvas_(p) { ViewportControllerPtr controller = controllerW_.lock(); pivot_ = canvas_.Apply(controller->GetCanvasToSceneTransform()); } void FixedPointAligner::Apply() { ViewportControllerPtr controller = controllerW_.lock(); ScenePoint2D p = canvas_.Apply(controller->GetCanvasToSceneTransform()); controller->SetSceneToCanvasTransform( AffineTransform2D::Combine( controller->GetSceneToCanvasTransform(), AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(), p.GetY() - pivot_.GetY()))); } } }