view Framework/Toolbox/DicomStructureSet.h @ 1327:4f8db2d202c8 broker

OrthancSeriesProgressiveLoader now has two modes that can be selected at object creation : - progressive (will first load jpeg50, then jpeg90 then PAM) - non-progressive (will directly load PAM (uncompressed)) Please note that the slice loading order remains dynamic and depending upon the slice that the client code wishes to extract from the volume.
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 25 Mar 2020 14:34:27 +0100
parents 7ec8fea061b9
children 30deba7bc8e2
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2020 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#if !defined(ORTHANC_ENABLE_DCMTK)
#  error The macro ORTHANC_ENABLE_DCMTK must be defined
#endif

#include "DicomStructureSetUtils.h"
#include "CoordinateSystem3D.h"
#include "Extent2D.h"
#include "../Scene2D/Color.h"
#include "../Scene2D/PolylineSceneLayer.h"

#if ORTHANC_ENABLE_DCMTK == 1
#  include <Core/DicomParsing/ParsedDicomFile.h>
#endif

//#define USE_BOOST_UNION_FOR_POLYGONS 1

#include <Plugins/Samples/Common/FullOrthancDataset.h>

#include <list>

namespace OrthancStone
{
  class DicomStructureSet : public boost::noncopyable
  {
  private:
    struct ReferencedSlice
    {
      std::string          seriesInstanceUid_;
      CoordinateSystem3D   geometry_;
      double               thickness_;

      ReferencedSlice()
      {
      }
      
      ReferencedSlice(const std::string& seriesInstanceUid,
                      const CoordinateSystem3D& geometry,
                      double thickness) :
        seriesInstanceUid_(seriesInstanceUid),
        geometry_(geometry),
        thickness_(thickness)
      {
      }
    };

    typedef std::map<std::string, ReferencedSlice>  ReferencedSlices;
    
    typedef std::vector<Vector>  Points;

    class Polygon
    {
    private:
      std::string         sopInstanceUid_;
      bool                hasSlice_;
      CoordinateSystem3D  geometry_;
      double              projectionAlongNormal_;
      double              sliceThickness_;  // In millimeters
      Points              points_;
      Extent2D            extent_;

      void CheckPointIsOnSlice(const Vector& v) const;
      bool IsPointOnSliceIfAny(const Vector& v) const;

    public:
      Polygon(const std::string& sopInstanceUid) :
        sopInstanceUid_(sopInstanceUid),
        hasSlice_(false)
      {
      }

      void Reserve(size_t n)
      {
        points_.reserve(n);
      }

      void AddPoint(const Vector& v);

      bool UpdateReferencedSlice(const ReferencedSlices& slices);

      bool IsOnSlice(const CoordinateSystem3D& geometry) const;

      const Vector& GetGeometryOrigin() const
      {
        return geometry_.GetOrigin();
      }

      const std::string& GetSopInstanceUid() const
      {
        return sopInstanceUid_;
      }

      const Points& GetPoints() const
      {
        return points_;
      }

      double GetSliceThickness() const
      {
        return sliceThickness_;
      }

      bool Project(double& x1,
                   double& y1,
                   double& x2,
                   double& y2,
                   const CoordinateSystem3D& slice) const;
    };

    typedef std::list<Polygon>  Polygons;

    struct Structure
    {
      std::string   name_;
      std::string   interpretation_;
      Polygons      polygons_;
      uint8_t       red_;
      uint8_t       green_;
      uint8_t       blue_;
    };

    typedef std::vector<Structure>  Structures;

    Structures        structures_;
    ReferencedSlices  referencedSlices_;

    void Setup(const OrthancPlugins::IDicomDataset& dataset);
    
    const Structure& GetStructure(size_t index) const;

    Structure& GetStructure(size_t index);
  
    bool ProjectStructure(
#if USE_BOOST_UNION_FOR_POLYGONS == 1
      std::vector< std::vector<Point2D> >& polygons,
#else
      std::vector< std::pair<Point2D, Point2D> >& segments,
#endif
      const Structure& structure,
      const CoordinateSystem3D& slice) const;

  public:
    DicomStructureSet(const OrthancPlugins::FullOrthancDataset& instance)
    {
      Setup(instance);
    }

#if ORTHANC_ENABLE_DCMTK == 1
    DicomStructureSet(Orthanc::ParsedDicomFile& instance);
#endif

    size_t GetStructuresCount() const
    {
      return structures_.size();
    }

    Vector GetStructureCenter(size_t index) const;

    const std::string& GetStructureName(size_t index) const;

    const std::string& GetStructureInterpretation(size_t index) const;

    Color GetStructureColor(size_t index) const;

    // TODO - remove
    void GetStructureColor(uint8_t& red,
                           uint8_t& green,
                           uint8_t& blue,
                           size_t index) const;

    void GetReferencedInstances(std::set<std::string>& instances);

    void AddReferencedSlice(const std::string& sopInstanceUid,
                            const std::string& seriesInstanceUid,
                            const CoordinateSystem3D& geometry,
                            double thickness);

    void AddReferencedSlice(const Orthanc::DicomMap& dataset);

    void CheckReferencedSlices();

    Vector GetNormal() const;

#if USE_BOOST_UNION_FOR_POLYGONS == 1
    bool ProjectStructure(std::vector< std::vector<Point2D> >& polygons,
                          size_t index,
                          const CoordinateSystem3D& slice) const
    {
      return ProjectStructure(polygons, GetStructure(index), slice);
    }
#else
    bool ProjectStructure(std::vector< std::pair<Point2D, Point2D> >& segments,
                          size_t index,
                          const CoordinateSystem3D& slice) const
    {
      return ProjectStructure(segments, GetStructure(index), slice);
    }
#endif

    void ProjectOntoLayer(PolylineSceneLayer& layer,
                          const CoordinateSystem3D& plane,
                          size_t structureIndex,
                          const Color& color) const;

    void ProjectOntoLayer(PolylineSceneLayer& layer,
                          const CoordinateSystem3D& plane,
                          size_t structureIndex) const
    {
      ProjectOntoLayer(layer, plane, structureIndex, GetStructureColor(structureIndex));
    }
  };
}