view Framework/Toolbox/CoordinateSystem3D.h @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents 6af3099ed8da
children f7c236894c1a
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "LinearAlgebra.h"

#include <Plugins/Samples/Common/IDicomDataset.h>

namespace OrthancStone
{
  // Geometry of a 3D plane
  class CoordinateSystem3D
  {
  private:
    Vector    origin_;
    Vector    normal_;
    Vector    axisX_;
    Vector    axisY_;
    double    d_;

    void CheckAndComputeNormal();

    void Setup(const std::string& imagePositionPatient,
               const std::string& imageOrientationPatient);

    void SetupCanonical();

    double GetOffset() const;

  public:
    CoordinateSystem3D()
    {
      SetupCanonical();
    }

    CoordinateSystem3D(const Vector& origin,
                       const Vector& axisX,
                       const Vector& axisY);

    CoordinateSystem3D(const OrthancPlugins::IDicomDataset& dicom);

    CoordinateSystem3D(const std::string& imagePositionPatient,
                       const std::string& imageOrientationPatient)
    {
      Setup(imagePositionPatient, imageOrientationPatient);
    }

    CoordinateSystem3D(const Orthanc::DicomMap& dicom);

    const Vector& GetNormal() const
    {
      return normal_;
    }

    const Vector& GetOrigin() const
    {
      return origin_;
    }

    const Vector& GetAxisX() const
    {
      return axisX_;
    }

    const Vector& GetAxisY() const
    {
      return axisY_;
    }

    Vector MapSliceToWorldCoordinates(double x,
                                      double y) const;
    
    double ProjectAlongNormal(const Vector& point) const;

    void ProjectPoint(double& offsetX,
                      double& offsetY,
                      const Vector& point) const;

    bool IntersectSegment(Vector& p,
                          const Vector& edgeFrom,
                          const Vector& edgeTo) const;

    bool IntersectLine(Vector& p,
                       const Vector& origin,
                       const Vector& direction) const;

    // Returns "false" is the two planes are not parallel
    static bool GetDistance(double& distance,
                            const CoordinateSystem3D& a,
                            const CoordinateSystem3D& b);
  };
}