Mercurial > hg > orthanc-stone
view Framework/Scene2D/RotateSceneTracker.cpp @ 700:059e1fd05fd6 refactor-viewport-controller
Introduced the ViewportController that sits between the application and the
Scene2D to handle the trackers and measuring tools. This is a work in progress.
The Scene2D is no longer an observable. Message sending is managed by the
ViewportController.
Move some refs to shared and weak to prevent lifetime issues.
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Sun, 19 May 2019 16:26:17 +0200 |
parents | 7efa2543699d |
children | c0fcb2757b0a |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "RotateSceneTracker.h" #include <Framework/Scene2DViewport/ViewportController.h> namespace OrthancStone { RotateSceneTracker::RotateSceneTracker(ViewportControllerWPtr controllerW, const PointerEvent& event) : OneGesturePointerTracker(controllerW) , click_(event.GetMainPosition()) , aligner_(controllerW, click_) , isFirst_(true) , originalSceneToCanvas_(GetController()->GetSceneToCanvasTransform()) { } void RotateSceneTracker::PointerMove(const PointerEvent& event) { ScenePoint2D p = event.GetMainPosition(); double dx = p.GetX() - click_.GetX(); double dy = p.GetY() - click_.GetY(); if (std::abs(dx) > 5.0 || std::abs(dy) > 5.0) { double a = atan2(dy, dx); if (isFirst_) { referenceAngle_ = a; isFirst_ = false; } GetController()->SetSceneToCanvasTransform( AffineTransform2D::Combine( AffineTransform2D::CreateRotation(a - referenceAngle_), originalSceneToCanvas_)); aligner_.Apply(); } } void RotateSceneTracker::Cancel() { GetController()->SetSceneToCanvasTransform(originalSceneToCanvas_); } }