comparison Framework/Scene2D/RotateSceneTracker.cpp @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents 7efa2543699d
children c0fcb2757b0a
comparison
equal deleted inserted replaced
699:5c551f078c18 700:059e1fd05fd6
16 * 16 *
17 * You should have received a copy of the GNU Affero General Public License 17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/ 19 **/
20 20
21
22 #include "RotateSceneTracker.h" 21 #include "RotateSceneTracker.h"
22 #include <Framework/Scene2DViewport/ViewportController.h>
23 23
24 namespace OrthancStone 24 namespace OrthancStone
25 { 25 {
26 RotateSceneTracker::RotateSceneTracker(Scene2D& scene, 26 RotateSceneTracker::RotateSceneTracker(ViewportControllerWPtr controllerW,
27 const PointerEvent& event) : 27 const PointerEvent& event)
28 scene_(scene), 28 : OneGesturePointerTracker(controllerW)
29 click_(event.GetMainPosition()), 29 , click_(event.GetMainPosition())
30 aligner_(scene, click_), 30 , aligner_(controllerW, click_)
31 isFirst_(true), 31 , isFirst_(true)
32 originalSceneToCanvas_(scene.GetSceneToCanvasTransform()) 32 , originalSceneToCanvas_(GetController()->GetSceneToCanvasTransform())
33 { 33 {
34 } 34 }
35 35
36 36 void RotateSceneTracker::PointerMove(const PointerEvent& event)
37 void RotateSceneTracker::Update(const PointerEvent& event)
38 { 37 {
39 ScenePoint2D p = event.GetMainPosition(); 38 ScenePoint2D p = event.GetMainPosition();
40 double dx = p.GetX() - click_.GetX(); 39 double dx = p.GetX() - click_.GetX();
41 double dy = p.GetY() - click_.GetY(); 40 double dy = p.GetY() - click_.GetY();
42 41
49 { 48 {
50 referenceAngle_ = a; 49 referenceAngle_ = a;
51 isFirst_ = false; 50 isFirst_ = false;
52 } 51 }
53 52
54 scene_.SetSceneToCanvasTransform( 53 GetController()->SetSceneToCanvasTransform(
55 AffineTransform2D::Combine( 54 AffineTransform2D::Combine(
56 AffineTransform2D::CreateRotation(a - referenceAngle_), 55 AffineTransform2D::CreateRotation(a - referenceAngle_),
57 originalSceneToCanvas_)); 56 originalSceneToCanvas_));
58 57
59 aligner_.Apply(); 58 aligner_.Apply();
60 } 59 }
61 } 60 }
61
62 void RotateSceneTracker::Cancel()
63 {
64 GetController()->SetSceneToCanvasTransform(originalSceneToCanvas_);
65 }
66
62 } 67 }