Mercurial > hg > orthanc-stone
diff Framework/Scene2D/Internals/FixedPointAligner.cpp @ 1331:ab81ee8fce1f broker
- Viewport is not passed and stored as a shared_ptr instead
of raw reference.
- ViewportController can now be injected with an undo
stack (not a ctor param anymore, as a preparation for the
move of the undo stack to an interactor)
- Added (temp) flag to disable emscripten events registration
in the WebAssemblyViewport (because legacy client code
deals with them directly)
- Added emscripten_clear_timeout in ~WebGLViewportsRegistry
- Removed GenericToolbox::HoldingRef whose responsibility is
better served with proper callback un-registration.
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 30 Mar 2020 14:23:46 +0200 |
parents | a5326ce4f24b |
children |
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--- a/Framework/Scene2D/Internals/FixedPointAligner.cpp Mon Mar 30 08:47:30 2020 +0200 +++ b/Framework/Scene2D/Internals/FixedPointAligner.cpp Mon Mar 30 14:23:46 2020 +0200 @@ -25,19 +25,19 @@ { namespace Internals { - FixedPointAligner::FixedPointAligner(IViewport& viewport, + FixedPointAligner::FixedPointAligner(boost::shared_ptr<IViewport> viewport, const ScenePoint2D& p) : viewport_(viewport) , canvas_(p) { - std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); + std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); pivot_ = canvas_.Apply(lock->GetController().GetCanvasToSceneTransform()); } void FixedPointAligner::Apply() { - std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); + std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); ScenePoint2D p = canvas_.Apply( lock->GetController().GetCanvasToSceneTransform());