Mercurial > hg > orthanc-stone
diff Framework/Viewport/SdlViewport.cpp @ 956:a7351ad54960
Made IsContextLost automatically set the flag by checking with the emscripten
WebGL wrapper + added a LOT of logging messages right before throwing
ErrorCode_BadSequenceOfCalls exceptions + increased the http request timeouts
from 60 to 600 sec (big datasets in some recent customer use cases) + added
IsContext lost through the Viewport/Context layer (to make it reachable from
external API) + the same for the underlying device context (for debug)
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Wed, 21 Aug 2019 16:16:30 +0200 |
parents | 1091b2adeb5a |
children | 6a9300ecfa13 |
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--- a/Framework/Viewport/SdlViewport.cpp Fri Aug 16 16:24:11 2019 +0200 +++ b/Framework/Viewport/SdlViewport.cpp Wed Aug 21 16:16:30 2019 +0200 @@ -47,11 +47,26 @@ compositor_.reset(new OpenGLCompositor(context_, GetScene())); } + + void* SdlOpenGLViewport::DebugGetInternalContext() const + { + return context_.DebugGetInternalContext(); + } + + bool SdlOpenGLViewport::IsContextLost() { + return context_.IsContextLost(); + } + bool SdlOpenGLViewport::OpenGLContextLost() { throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); } + bool SdlOpenGLViewport::OpenGLContextRestored() + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } + void SdlOpenGLViewport::DisableCompositor() { compositor_.reset(NULL);