diff Applications/Sdl/SdlOpenGLContext.h @ 956:a7351ad54960

Made IsContextLost automatically set the flag by checking with the emscripten WebGL wrapper + added a LOT of logging messages right before throwing ErrorCode_BadSequenceOfCalls exceptions + increased the http request timeouts from 60 to 600 sec (big datasets in some recent customer use cases) + added IsContext lost through the Viewport/Context layer (to make it reachable from external API) + the same for the underlying device context (for debug)
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 21 Aug 2019 16:16:30 +0200
parents 1091b2adeb5a
children 6a9300ecfa13
line wrap: on
line diff
--- a/Applications/Sdl/SdlOpenGLContext.h	Fri Aug 16 16:24:11 2019 +0200
+++ b/Applications/Sdl/SdlOpenGLContext.h	Wed Aug 21 16:16:30 2019 +0200
@@ -50,7 +50,7 @@
       return window_;
     }
 
-    virtual bool IsContextLost() const ORTHANC_OVERRIDE;
+    virtual bool IsContextLost() ORTHANC_OVERRIDE;
 
     virtual void SetLostContext() ORTHANC_OVERRIDE;
     virtual void RestoreLostContext() ORTHANC_OVERRIDE;