diff Framework/Layers/ILayerSource.h @ 112:948f86e61e83 wasm

start of SliceLocationSource
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 20 Sep 2017 14:37:08 +0200
parents 53025eecbc95
children e66b2c757790
line wrap: on
line diff
--- a/Framework/Layers/ILayerSource.h	Wed Jun 14 15:54:06 2017 +0200
+++ b/Framework/Layers/ILayerSource.h	Wed Sep 20 14:37:08 2017 +0200
@@ -55,8 +55,8 @@
       // std::auto_ptr
       virtual void NotifyLayerReady(std::auto_ptr<ILayerRenderer>& layer,
                                     const ILayerSource& source,
-                                    const Slice& slice,
-                                    bool isError) = 0;
+                                    const Slice& slice,  // TODO Shouldn't this be CoordinateSystem3D? Is it necessary given ILayerS::GetLayerSlice()?
+                                    bool isError) = 0;  // TODO Shouldn't this be separate as NotifyLayerError?
     };
     
     virtual ~ILayerSource()