diff Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h @ 888:6e888cf6a48b

renderers now have access to canvas width/height
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 11:58:38 +0200
parents 9807ed3d3e03
children 4d1f57773b5b
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h	Tue Jun 25 18:17:33 2019 +0200
+++ b/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h	Wed Jul 10 11:58:38 2019 +0200
@@ -47,7 +47,9 @@
                                  OpenGLFloatTextureProgram& program,
                                  const FloatTextureSceneLayer& layer);
 
-      virtual void Render(const AffineTransform2D& transform);
+      virtual void Render(const AffineTransform2D& transform,
+                          unsigned int canvasWidth,
+                          unsigned int canvasHeight);
 
       virtual void Update(const ISceneLayer& layer);
     };