comparison Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h @ 888:6e888cf6a48b

renderers now have access to canvas width/height
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 11:58:38 +0200
parents 9807ed3d3e03
children 4d1f57773b5b
comparison
equal deleted inserted replaced
871:4bc8d9609447 888:6e888cf6a48b
45 public: 45 public:
46 OpenGLFloatTextureRenderer(OpenGL::IOpenGLContext& context, 46 OpenGLFloatTextureRenderer(OpenGL::IOpenGLContext& context,
47 OpenGLFloatTextureProgram& program, 47 OpenGLFloatTextureProgram& program,
48 const FloatTextureSceneLayer& layer); 48 const FloatTextureSceneLayer& layer);
49 49
50 virtual void Render(const AffineTransform2D& transform); 50 virtual void Render(const AffineTransform2D& transform,
51 unsigned int canvasWidth,
52 unsigned int canvasHeight);
51 53
52 virtual void Update(const ISceneLayer& layer); 54 virtual void Update(const ISceneLayer& layer);
53 }; 55 };
54 } 56 }
55 } 57 }