Mercurial > hg > orthanc-stone
diff Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 653:4eccf698e52f
Fixed CRLF to LF in various files (found through grepping the source tree)
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Tue, 14 May 2019 13:49:12 +0200 |
parents | 97926984d5d0 |
children | 828a9b4ee1b7 |
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h Tue May 14 09:49:24 2019 +0200 +++ b/Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h Tue May 14 13:49:12 2019 +0200 @@ -1,8 +1,8 @@ -#pragma once - -#if ORTHANC_ENABLE_WASM == 1 -// https://emscripten.org/docs/optimizing/Optimizing-WebGL.html -# define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "precision mediump float;\n" -#else -# define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "#version 110\n" -#endif +#pragma once + +#if ORTHANC_ENABLE_WASM == 1 +// https://emscripten.org/docs/optimizing/Optimizing-WebGL.html +# define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "precision mediump float;\n" +#else +# define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "#version 110\n" +#endif