diff Framework/Scene2D/GrayscaleStyleConfigurator.h @ 1179:177e7d431cd1 broker

log scale in textures, remove redundant code for LUTs
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 20 Nov 2019 15:24:20 +0100
parents ba9db2ad317c
children ab06dfdf3b75
line wrap: on
line diff
--- a/Framework/Scene2D/GrayscaleStyleConfigurator.h	Wed Nov 20 14:12:11 2019 +0100
+++ b/Framework/Scene2D/GrayscaleStyleConfigurator.h	Wed Nov 20 15:24:20 2019 +0100
@@ -42,16 +42,7 @@
     bool            applyLog_;
     
   public:
-    GrayscaleStyleConfigurator() :
-      revision_(0),
-      linearInterpolation_(false),
-      hasWindowing_(false),
-      customWindowWidth_(0),
-      customWindowCenter_(0),
-      inverted_(false),
-      applyLog_(false)
-    {
-    }
+    GrayscaleStyleConfigurator();
 
     void SetWindowing(ImageWindowing windowing);