diff Framework/Scene2D/FloatTextureSceneLayer.cpp @ 1179:177e7d431cd1 broker

log scale in textures, remove redundant code for LUTs
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 20 Nov 2019 15:24:20 +0100
parents ba9db2ad317c
children 6525c0f13a3a
line wrap: on
line diff
--- a/Framework/Scene2D/FloatTextureSceneLayer.cpp	Wed Nov 20 14:12:11 2019 +0100
+++ b/Framework/Scene2D/FloatTextureSceneLayer.cpp	Wed Nov 20 15:24:20 2019 +0100
@@ -131,6 +131,7 @@
     cloned->customCenter_ = customCenter_;
     cloned->customWidth_ = customWidth_;
     cloned->inverted_ = inverted_;
+    cloned->applyLog_ = applyLog_;
 
     return cloned.release();
   }