comparison Framework/Scene2D/FloatTextureSceneLayer.cpp @ 1179:177e7d431cd1 broker

log scale in textures, remove redundant code for LUTs
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 20 Nov 2019 15:24:20 +0100
parents ba9db2ad317c
children 6525c0f13a3a
comparison
equal deleted inserted replaced
1178:3c7cdbf32e2a 1179:177e7d431cd1
129 cloned->CopyParameters(*this); 129 cloned->CopyParameters(*this);
130 cloned->windowing_ = windowing_; 130 cloned->windowing_ = windowing_;
131 cloned->customCenter_ = customCenter_; 131 cloned->customCenter_ = customCenter_;
132 cloned->customWidth_ = customWidth_; 132 cloned->customWidth_ = customWidth_;
133 cloned->inverted_ = inverted_; 133 cloned->inverted_ = inverted_;
134 cloned->applyLog_ = applyLog_;
134 135
135 return cloned.release(); 136 return cloned.release();
136 } 137 }
137 } 138 }