Mercurial > hg > orthanc-stone
diff Framework/Volumes/VolumeSceneLayerSource.h @ 1345:0d6a01ffa1dd broker
Clean version of the hack commited in
the previous commit : the DicomStructureSetLoader
now properly increments its revision during
progressive loading. The "force update" method
in the VolumeSceneLayerSource isn't needed
anymore.
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 06 Apr 2020 09:17:40 +0200 |
parents | 00c8322bbe69 |
children | 8635b333fa5b |
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--- a/Framework/Volumes/VolumeSceneLayerSource.h Mon Apr 06 08:44:10 2020 +0200 +++ b/Framework/Volumes/VolumeSceneLayerSource.h Mon Apr 06 09:17:40 2020 +0200 @@ -80,6 +80,6 @@ you can lock the whole viewport data (including scene) by means of the IViewport::Lock method. */ - void Update(const CoordinateSystem3D& plane, bool forceLayerRecreation = false); + void Update(const CoordinateSystem3D& plane); }; }