comparison Framework/Volumes/VolumeSceneLayerSource.h @ 1345:0d6a01ffa1dd broker

Clean version of the hack commited in the previous commit : the DicomStructureSetLoader now properly increments its revision during progressive loading. The "force update" method in the VolumeSceneLayerSource isn't needed anymore.
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 06 Apr 2020 09:17:40 +0200
parents 00c8322bbe69
children 8635b333fa5b
comparison
equal deleted inserted replaced
1344:00c8322bbe69 1345:0d6a01ffa1dd
78 78
79 If the scene that has been supplied to the ctor is part of an IViewport, 79 If the scene that has been supplied to the ctor is part of an IViewport,
80 you can lock the whole viewport data (including scene) by means of the 80 you can lock the whole viewport data (including scene) by means of the
81 IViewport::Lock method. 81 IViewport::Lock method.
82 */ 82 */
83 void Update(const CoordinateSystem3D& plane, bool forceLayerRecreation = false); 83 void Update(const CoordinateSystem3D& plane);
84 }; 84 };
85 } 85 }