Mercurial > hg > orthanc-stone
comparison Framework/OpenGL/OpenGLProgram.h @ 579:fadacfbf5538
OpenGL programs and textures
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 19 Apr 2019 16:06:45 +0200 |
parents | |
children | d933fc19214a |
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578:21fd70df3fc9 | 579:fadacfbf5538 |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #if !defined(ORTHANC_ENABLE_OPENGL) | |
25 # error The macro ORTHANC_ENABLE_OPENGL must be defined | |
26 #endif | |
27 | |
28 #if ORTHANC_ENABLE_OPENGL != 1 | |
29 # error Support for OpenGL is disabled | |
30 #endif | |
31 | |
32 #include <string> | |
33 #include <GL/gl.h> | |
34 #include <boost/noncopyable.hpp> | |
35 | |
36 namespace OrthancStone | |
37 { | |
38 namespace OpenGL | |
39 { | |
40 class OpenGLProgram : public boost::noncopyable | |
41 { | |
42 private: | |
43 GLuint program_; | |
44 | |
45 public: | |
46 // WARNING: A global OpenGL context must be active to create this object! | |
47 OpenGLProgram(); | |
48 | |
49 ~OpenGLProgram(); | |
50 | |
51 void Use(); | |
52 | |
53 // WARNING: A global OpenGL context must be active to run this method! | |
54 void CompileShaders(const std::string& vertexCode, | |
55 const std::string& fragmentCode); | |
56 | |
57 GLint GetUniformLocation(const std::string& name); | |
58 | |
59 GLint GetAttributeLocation(const std::string& name); | |
60 }; | |
61 } | |
62 } |