comparison Framework/Volumes/IVolumeSlicer.h @ 814:aead999345e0

reorganization
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 28 May 2019 21:16:39 +0200
parents
children 2d8ab34c8c91
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813:bc7ee59420a1 814:aead999345e0
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #pragma once
23
24 #include "../Scene2D/ILayerStyleConfigurator.h"
25 #include "../Toolbox/CoordinateSystem3D.h"
26
27 namespace OrthancStone
28 {
29 /**
30 This interface is implemented by objects representing 3D volume data and
31 that are able to return an object that:
32 - represent a slice of their data
33 - are able to create the corresponding slice visual representation.
34 */
35 class IVolumeSlicer : public boost::noncopyable
36 {
37 public:
38 /**
39 This interface is implemented by objects representing a slice of
40 volume data and that are able to create a 2D layer to display a this
41 slice.
42
43 The CreateSceneLayer factory method is called with an optional
44 configurator that possibly impacts the ISceneLayer subclass that is
45 created (for instance, if a LUT must be applied on the texture when
46 displaying it)
47 */
48 class IExtractedSlice : public boost::noncopyable
49 {
50 public:
51 virtual ~IExtractedSlice()
52 {
53 }
54
55 /**
56 Invalid slices are created when the data is not ready yet or if the
57 cut is outside of the available geometry.
58 */
59 virtual bool IsValid() = 0;
60
61 /**
62 This retrieves the *revision* that gets incremented every time the
63 underlying object undergoes a mutable operation (that it, changes its
64 state).
65 This **must** be a cheap call.
66 */
67 virtual uint64_t GetRevision() = 0;
68
69 /** Creates the slice visual representation */
70 virtual ISceneLayer* CreateSceneLayer(
71 const ILayerStyleConfigurator* configurator, // possibly absent
72 const CoordinateSystem3D& cuttingPlane) = 0;
73 };
74
75 /**
76 See IExtractedSlice.IsValid()
77 */
78 class InvalidSlice : public IExtractedSlice
79 {
80 public:
81 virtual bool IsValid()
82 {
83 return false;
84 }
85
86 virtual uint64_t GetRevision();
87
88 virtual ISceneLayer* CreateSceneLayer(const ILayerStyleConfigurator* configurator,
89 const CoordinateSystem3D& cuttingPlane);
90 };
91
92
93 virtual ~IVolumeSlicer()
94 {
95 }
96
97 /**
98 This method is implemented by the objects representing volumetric data
99 and must returns an IExtractedSlice subclass that contains all the data
100 needed to, later on, create its visual representation through
101 CreateSceneLayer.
102 Subclasses a.o.:
103 - InvalidSlice,
104 - DicomVolumeImageMPRSlicer::Slice,
105 - DicomVolumeImageReslicer::Slice
106 - DicomStructureSetLoader::Slice
107 */
108 virtual IExtractedSlice* ExtractSlice(const CoordinateSystem3D& cuttingPlane) = 0;
109 };
110 }