comparison Framework/Scene2D/PanSceneTracker.cpp @ 1331:ab81ee8fce1f broker

- Viewport is not passed and stored as a shared_ptr instead of raw reference. - ViewportController can now be injected with an undo stack (not a ctor param anymore, as a preparation for the move of the undo stack to an interactor) - Added (temp) flag to disable emscripten events registration in the WebAssemblyViewport (because legacy client code deals with them directly) - Added emscripten_clear_timeout in ~WebGLViewportsRegistry - Removed GenericToolbox::HoldingRef whose responsibility is better served with proper callback un-registration.
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 30 Mar 2020 14:23:46 +0200
parents a5326ce4f24b
children
comparison
equal deleted inserted replaced
1329:8d3e669f01a2 1331:ab81ee8fce1f
25 25
26 #include <memory> 26 #include <memory>
27 27
28 namespace OrthancStone 28 namespace OrthancStone
29 { 29 {
30 PanSceneTracker::PanSceneTracker(IViewport& viewport, 30 PanSceneTracker::PanSceneTracker(boost::shared_ptr<IViewport> viewport,
31 const PointerEvent& event) 31 const PointerEvent& event)
32 : OneGesturePointerTracker(viewport) 32 : OneGesturePointerTracker(viewport)
33 { 33 {
34 34
35 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); 35 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock());
36 36
37 originalSceneToCanvas_ = lock->GetController().GetSceneToCanvasTransform(); 37 originalSceneToCanvas_ = lock->GetController().GetSceneToCanvasTransform();
38 originalCanvasToScene_ = lock->GetController().GetCanvasToSceneTransform(); 38 originalCanvasToScene_ = lock->GetController().GetCanvasToSceneTransform();
39 39
40 pivot_ = event.GetMainPosition().Apply(originalCanvasToScene_); 40 pivot_ = event.GetMainPosition().Apply(originalCanvasToScene_);
43 43
44 void PanSceneTracker::PointerMove(const PointerEvent& event) 44 void PanSceneTracker::PointerMove(const PointerEvent& event)
45 { 45 {
46 ScenePoint2D p = event.GetMainPosition().Apply(originalCanvasToScene_); 46 ScenePoint2D p = event.GetMainPosition().Apply(originalCanvasToScene_);
47 47
48 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); 48 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock());
49 49
50 lock->GetController().SetSceneToCanvasTransform( 50 lock->GetController().SetSceneToCanvasTransform(
51 AffineTransform2D::Combine( 51 AffineTransform2D::Combine(
52 originalSceneToCanvas_, 52 originalSceneToCanvas_,
53 AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(), 53 AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(),
55 lock->Invalidate(); 55 lock->Invalidate();
56 } 56 }
57 57
58 void PanSceneTracker::Cancel() 58 void PanSceneTracker::Cancel()
59 { 59 {
60 std::unique_ptr<IViewport::ILock> lock(viewport_.Lock()); 60 std::unique_ptr<IViewport::ILock> lock(viewport_->Lock());
61 lock->GetController().SetSceneToCanvasTransform(originalSceneToCanvas_); 61 lock->GetController().SetSceneToCanvasTransform(originalSceneToCanvas_);
62 } 62 }
63 } 63 }