comparison Framework/Scene2D/Internals/FixedPointAligner.h @ 1331:ab81ee8fce1f broker

- Viewport is not passed and stored as a shared_ptr instead of raw reference. - ViewportController can now be injected with an undo stack (not a ctor param anymore, as a preparation for the move of the undo stack to an interactor) - Added (temp) flag to disable emscripten events registration in the WebAssemblyViewport (because legacy client code deals with them directly) - Added emscripten_clear_timeout in ~WebGLViewportsRegistry - Removed GenericToolbox::HoldingRef whose responsibility is better served with proper callback un-registration.
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 30 Mar 2020 14:23:46 +0200
parents a5326ce4f24b
children
comparison
equal deleted inserted replaced
1329:8d3e669f01a2 1331:ab81ee8fce1f
33 // During a mouse event that modifies the view of a scene, keeps 33 // During a mouse event that modifies the view of a scene, keeps
34 // one point (the pivot) at a fixed position on the canvas 34 // one point (the pivot) at a fixed position on the canvas
35 class FixedPointAligner : public boost::noncopyable 35 class FixedPointAligner : public boost::noncopyable
36 { 36 {
37 private: 37 private:
38 IViewport& viewport_; 38 boost::shared_ptr<IViewport> viewport_;
39 ScenePoint2D pivot_; 39 ScenePoint2D pivot_;
40 ScenePoint2D canvas_; 40 ScenePoint2D canvas_;
41 41
42 public: 42 public:
43 FixedPointAligner(IViewport& viewport, 43 FixedPointAligner(boost::shared_ptr<IViewport> viewport,
44 const ScenePoint2D& p); 44 const ScenePoint2D& p);
45 45
46 void Apply(); 46 void Apply();
47 }; 47 };
48 } 48 }