comparison Framework/Scene2D/Internals/OpenGLTextProgram.cpp @ 956:a7351ad54960

Made IsContextLost automatically set the flag by checking with the emscripten WebGL wrapper + added a LOT of logging messages right before throwing ErrorCode_BadSequenceOfCalls exceptions + increased the http request timeouts from 60 to 600 sec (big datasets in some recent customer use cases) + added IsContext lost through the Viewport/Context layer (to make it reachable from external API) + the same for the underlying device context (for debug)
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 21 Aug 2019 16:16:30 +0200
parents 1091b2adeb5a
children 2d8ab34c8c91
comparison
equal deleted inserted replaced
953:118fc5c85d07 956:a7351ad54960
155 155
156 GLuint OpenGLTextProgram::Data::GetSceneLocationsBuffer() const 156 GLuint OpenGLTextProgram::Data::GetSceneLocationsBuffer() const
157 { 157 {
158 if (IsEmpty()) 158 if (IsEmpty())
159 { 159 {
160 LOG(ERROR) << "OpenGLTextProgram::Data::GetSceneLocationsBuffer(): (IsEmpty())";
160 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); 161 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
161 } 162 }
162 else 163 else
163 { 164 {
164 return buffers_[0]; 165 return buffers_[0];
167 168
168 GLuint OpenGLTextProgram::Data::GetTextureLocationsBuffer() const 169 GLuint OpenGLTextProgram::Data::GetTextureLocationsBuffer() const
169 { 170 {
170 if (IsEmpty()) 171 if (IsEmpty())
171 { 172 {
173 LOG(ERROR) << "OpenGLTextProgram::Data::GetTextureLocationsBuffer(): (IsEmpty())";
172 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); 174 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
173 } 175 }
174 else 176 else
175 { 177 {
176 return buffers_[1]; 178 return buffers_[1];