comparison Framework/OpenGL/IOpenGLContext.h @ 956:a7351ad54960

Made IsContextLost automatically set the flag by checking with the emscripten WebGL wrapper + added a LOT of logging messages right before throwing ErrorCode_BadSequenceOfCalls exceptions + increased the http request timeouts from 60 to 600 sec (big datasets in some recent customer use cases) + added IsContext lost through the Viewport/Context layer (to make it reachable from external API) + the same for the underlying device context (for debug)
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 21 Aug 2019 16:16:30 +0200
parents 1091b2adeb5a
children 14c0a29cd9ec
comparison
equal deleted inserted replaced
953:118fc5c85d07 956:a7351ad54960
32 public: 32 public:
33 virtual ~IOpenGLContext() 33 virtual ~IOpenGLContext()
34 { 34 {
35 } 35 }
36 36
37 virtual bool IsContextLost() const = 0; 37 virtual bool IsContextLost() = 0;
38 38
39 virtual void MakeCurrent() = 0; 39 virtual void MakeCurrent() = 0;
40 40
41 virtual void SwapBuffer() = 0; 41 virtual void SwapBuffer() = 0;
42 42