comparison Framework/Scene2D/OpenGLCompositor.cpp @ 594:9807ed3d3e03

OpenGLCompositor
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 14:45:47 +0200
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593:6bf8f881fcb5 594:9807ed3d3e03
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #include "OpenGLCompositor.h"
23
24 #include "Internals/OpenGLAdvancedPolylineRenderer.h"
25 #include "Internals/OpenGLBasicPolylineRenderer.h"
26 #include "Internals/OpenGLColorTextureRenderer.h"
27 #include "Internals/OpenGLFloatTextureRenderer.h"
28 #include "Internals/OpenGLInfoPanelRenderer.h"
29 #include "Internals/OpenGLTextRenderer.h"
30
31 namespace OrthancStone
32 {
33 class OpenGLCompositor::Font : public boost::noncopyable
34 {
35 private:
36 std::auto_ptr<GlyphTextureAlphabet> alphabet_;
37 std::auto_ptr<OpenGL::OpenGLTexture> texture_;
38
39 public:
40 Font(const GlyphBitmapAlphabet& dict)
41 {
42 alphabet_.reset(new GlyphTextureAlphabet(dict));
43 texture_.reset(new OpenGL::OpenGLTexture);
44
45 std::auto_ptr<Orthanc::ImageAccessor> bitmap(alphabet_->ReleaseTexture());
46 texture_->Load(*bitmap, true /* enable linear interpolation */);
47 }
48
49 OpenGL::OpenGLTexture& GetTexture() const
50 {
51 assert(texture_.get() != NULL);
52 return *texture_;
53 }
54
55 const GlyphTextureAlphabet& GetAlphabet() const
56 {
57 assert(alphabet_.get() != NULL);
58 return *alphabet_;
59 }
60 };
61
62
63 const OpenGLCompositor::Font* OpenGLCompositor::GetFont(size_t fontIndex) const
64 {
65 Fonts::const_iterator found = fonts_.find(fontIndex);
66
67 if (found == fonts_.end())
68 {
69 return NULL; // Unknown font, nothing should be drawn
70 }
71 else
72 {
73 assert(found->second != NULL);
74 return found->second;
75 }
76 }
77
78
79 Internals::CompositorHelper::ILayerRenderer* OpenGLCompositor::Create(const ISceneLayer& layer)
80 {
81 switch (layer.GetType())
82 {
83 case ISceneLayer::Type_InfoPanel:
84 return new Internals::OpenGLInfoPanelRenderer
85 (context_, colorTextureProgram_, dynamic_cast<const InfoPanelSceneLayer&>(layer));
86
87 case ISceneLayer::Type_ColorTexture:
88 return new Internals::OpenGLColorTextureRenderer
89 (context_, colorTextureProgram_, dynamic_cast<const ColorTextureSceneLayer&>(layer));
90
91 case ISceneLayer::Type_FloatTexture:
92 return new Internals::OpenGLFloatTextureRenderer
93 (context_, floatTextureProgram_, dynamic_cast<const FloatTextureSceneLayer&>(layer));
94
95 case ISceneLayer::Type_Polyline:
96 return new Internals::OpenGLAdvancedPolylineRenderer
97 (context_, linesProgram_, dynamic_cast<const PolylineSceneLayer&>(layer));
98 //return new Internals::OpenGLBasicPolylineRenderer(context_, dynamic_cast<const PolylineSceneLayer&>(layer));
99
100 case ISceneLayer::Type_Text:
101 {
102 const TextSceneLayer& l = dynamic_cast<const TextSceneLayer&>(layer);
103 const Font* font = GetFont(l.GetFontIndex());
104 if (font == NULL)
105 {
106 return NULL;
107 }
108 else
109 {
110 return new Internals::OpenGLTextRenderer
111 (context_, textProgram_, font->GetAlphabet(), font->GetTexture(), l);
112 }
113 }
114
115 default:
116 return NULL;
117 }
118 }
119
120
121 OpenGLCompositor::OpenGLCompositor(OpenGL::IOpenGLContext& context,
122 Scene2D& scene) :
123 context_(context),
124 helper_(scene, *this),
125 colorTextureProgram_(context),
126 floatTextureProgram_(context),
127 linesProgram_(context),
128 textProgram_(context),
129 canvasWidth_(0),
130 canvasHeight_(0)
131 {
132 UpdateSize();
133 }
134
135
136 OpenGLCompositor::~OpenGLCompositor()
137 {
138 for (Fonts::iterator it = fonts_.begin(); it != fonts_.end(); ++it)
139 {
140 assert(it->second != NULL);
141 delete it->second;
142 }
143 }
144
145
146 void OpenGLCompositor::UpdateSize()
147 {
148 canvasWidth_ = context_.GetCanvasWidth();
149 canvasHeight_ = context_.GetCanvasHeight();
150
151 context_.MakeCurrent();
152 glViewport(0, 0, canvasWidth_, canvasHeight_);
153 }
154
155
156 void OpenGLCompositor::Refresh()
157 {
158 context_.MakeCurrent();
159
160 glClearColor(0, 0, 0, 1);
161 glClear(GL_COLOR_BUFFER_BIT);
162
163 helper_.Refresh(canvasWidth_, canvasHeight_);
164
165 context_.SwapBuffer();
166 }
167
168
169 void OpenGLCompositor::SetFont(size_t index,
170 const GlyphBitmapAlphabet& dict)
171 {
172 std::auto_ptr<Font> font(new Font(dict));
173
174 Fonts::iterator found = fonts_.find(index);
175
176 if (found == fonts_.end())
177 {
178 fonts_[index] = font.release();
179 }
180 else
181 {
182 assert(found->second != NULL);
183 delete found->second;
184
185 found->second = font.release();
186 }
187 }
188
189
190 #if ORTHANC_ENABLE_LOCALE == 1
191 void OpenGLCompositor::SetFont(size_t index,
192 Orthanc::EmbeddedResources::FileResourceId resource,
193 unsigned int fontSize,
194 Orthanc::Encoding codepage)
195 {
196 FontRenderer renderer;
197 renderer.LoadFont(font, fontSize);
198
199 GlyphBitmapAlphabet dict;
200 dict.LoadCodepage(renderer, codepage);
201
202 SetFont(index, dict);
203 }
204 #endif
205 }