Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/Internals/MacroLayerRenderer.h @ 1611:787db80a5a1b
new class MacroLayerRenderer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 29 Oct 2020 18:02:03 +0100 |
parents | |
children | 9ac2a65d4172 |
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1610:b7630b1a0253 | 1611:787db80a5a1b |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Lesser General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Lesser General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Lesser General Public | |
18 * License along with this program. If not, see | |
19 * <http://www.gnu.org/licenses/>. | |
20 **/ | |
21 | |
22 | |
23 #pragma once | |
24 | |
25 #include "CompositorHelper.h" | |
26 | |
27 #include <Compatibility.h> | |
28 | |
29 namespace OrthancStone | |
30 { | |
31 namespace Internals | |
32 { | |
33 class MacroLayerRenderer : public CompositorHelper::ILayerRenderer | |
34 { | |
35 private: | |
36 Internals::CompositorHelper::IRendererFactory& factory_; | |
37 std::vector<CompositorHelper::ILayerRenderer*> renderers_; | |
38 | |
39 void Clear(); | |
40 | |
41 public: | |
42 MacroLayerRenderer(Internals::CompositorHelper::IRendererFactory& factory, | |
43 const ISceneLayer& layer) : | |
44 factory_(factory) | |
45 { | |
46 Update(layer); | |
47 } | |
48 | |
49 virtual ~MacroLayerRenderer() | |
50 { | |
51 Clear(); | |
52 } | |
53 | |
54 virtual void Render(const AffineTransform2D& transform, | |
55 unsigned int canvasWidth, | |
56 unsigned int canvasHeight) ORTHANC_OVERRIDE; | |
57 | |
58 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE; | |
59 }; | |
60 } | |
61 } |