diff OrthancStone/Sources/Scene2D/Internals/MacroLayerRenderer.h @ 1611:787db80a5a1b

new class MacroLayerRenderer
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 29 Oct 2020 18:02:03 +0100
parents
children 9ac2a65d4172
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Scene2D/Internals/MacroLayerRenderer.h	Thu Oct 29 18:02:03 2020 +0100
@@ -0,0 +1,61 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this program. If not, see
+ * <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "CompositorHelper.h"
+
+#include <Compatibility.h>
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    class MacroLayerRenderer : public CompositorHelper::ILayerRenderer
+    {
+    private:
+      Internals::CompositorHelper::IRendererFactory&  factory_;
+      std::vector<CompositorHelper::ILayerRenderer*>  renderers_;
+
+      void Clear();
+      
+    public:
+      MacroLayerRenderer(Internals::CompositorHelper::IRendererFactory& factory,
+                         const ISceneLayer& layer) :
+        factory_(factory)
+      {
+        Update(layer);
+      }
+      
+      virtual ~MacroLayerRenderer()
+      {
+        Clear();
+      }
+
+      virtual void Render(const AffineTransform2D& transform,
+                          unsigned int canvasWidth,
+                          unsigned int canvasHeight) ORTHANC_OVERRIDE;
+      
+      virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE;
+    };
+  }
+}