comparison Framework/Scene2D/FloatTextureSceneLayer.h @ 769:4ba8892870a2

improved interface for lookup tables
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 23 May 2019 20:37:19 +0200
parents ea8322566596
children b8dfd966b5f4
comparison
equal deleted inserted replaced
768:55411e7da2f7 769:4ba8892870a2
31 ImageWindowing windowing_; 31 ImageWindowing windowing_;
32 float customCenter_; 32 float customCenter_;
33 float customWidth_; 33 float customWidth_;
34 34
35 public: 35 public:
36 // The pixel format must be "Float32" 36 // The pixel format must be convertible to "Float32"
37 FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture); 37 FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture);
38 38
39 void SetWindowing(ImageWindowing windowing); 39 void SetWindowing(ImageWindowing windowing);
40 40
41 void SetCustomWindowing(float customCenter, 41 void SetCustomWindowing(float customCenter,