comparison Resources/CMake/OrthancStoneConfiguration.cmake @ 841:266e2b0b9abc

better error reporting in DicomStructureSetLoader + fixed POST request logic in WebAssemblyOracle + support for LookupTableTextureSceneLayer in OpenGL (NOT using shaders!) (2 new files) + a few small non-functional changes
author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 11 Jun 2019 15:41:21 +0200
parents 9a6c7a5dcb76
children 67f9c27214c5
comparison
equal deleted inserted replaced
840:47fc7919977d 841:266e2b0b9abc
533 ) 533 )
534 534
535 535
536 if (ENABLE_OPENGL) 536 if (ENABLE_OPENGL)
537 list(APPEND ORTHANC_STONE_SOURCES 537 list(APPEND ORTHANC_STONE_SOURCES
538 ${ORTHANC_STONE_ROOT}/Framework/Fonts/OpenGLTextCoordinates.h
538 ${ORTHANC_STONE_ROOT}/Framework/Fonts/OpenGLTextCoordinates.cpp 539 ${ORTHANC_STONE_ROOT}/Framework/Fonts/OpenGLTextCoordinates.cpp
540 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLProgram.h
539 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLProgram.cpp 541 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLProgram.cpp
542 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLShader.h
540 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLShader.cpp 543 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLShader.cpp
544 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLTexture.h
541 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLTexture.cpp 545 ${ORTHANC_STONE_ROOT}/Framework/OpenGL/OpenGLTexture.cpp
546 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/OpenGLCompositor.h
542 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/OpenGLCompositor.cpp 547 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/OpenGLCompositor.cpp
548 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.h
543 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.cpp 549 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.cpp
550 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLBasicPolylineRenderer.h
544 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLBasicPolylineRenderer.cpp 551 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLBasicPolylineRenderer.cpp
552 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureProgram.h
545 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp 553 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp
554 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.h
546 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp 555 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLColorTextureRenderer.cpp
556 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.h
547 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp 557 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp
558 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.h
548 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp 559 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp
560 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.h
549 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.cpp 561 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLInfoPanelRenderer.cpp
562 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLLinesProgram.h
550 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLLinesProgram.cpp 563 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLLinesProgram.cpp
564 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLLookupTableTextureRenderer.h
565 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLLookupTableTextureRenderer.cpp
566 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextProgram.h
551 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextProgram.cpp 567 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextProgram.cpp
568 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextRenderer.h
552 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextRenderer.cpp 569 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextRenderer.cpp
570 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextureProgram.h
553 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextureProgram.cpp 571 ${ORTHANC_STONE_ROOT}/Framework/Scene2D/Internals/OpenGLTextureProgram.cpp
554 ) 572 )
555 573
556 if (ENABLE_WASM) 574 if (ENABLE_WASM)
557 list(APPEND ORTHANC_STONE_SOURCES 575 list(APPEND ORTHANC_STONE_SOURCES