Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h @ 2177:4d21befb1501 default tip
clarify DICOMweb version check
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 23 Oct 2024 19:27:56 +0200 |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2023 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
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7 * |
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8 * This program is free software: you can redistribute it and/or |
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9 * modify it under the terms of the GNU Lesser General Public License |
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10 * as published by the Free Software Foundation, either version 3 of |
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11 * the License, or (at your option) any later version. |
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12 * |
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13 * This program is distributed in the hope that it will be useful, but |
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14 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
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21 **/ |
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22 |
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23 |
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24 #pragma once |
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25 |
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26 #include "ISceneLayer.h" |
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27 #include "../StoneEnumerations.h" |
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28 |
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29 #include <Compatibility.h> |
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30 #include <Images/ImageAccessor.h> |
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31 |
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32 #include <memory> |
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33 |
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34 namespace OrthancStone |
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35 { |
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36 class InfoPanelSceneLayer : public ISceneLayer |
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37 { |
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38 private: |
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39 std::unique_ptr<Orthanc::ImageAccessor> texture_; |
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40 BitmapAnchor anchor_; |
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41 bool isLinearInterpolation_; |
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42 bool applySceneRotation_; |
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43 |
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44 public: |
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45 /** |
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46 * If you supply `true` for `applySceneRotation`, then, in addition to |
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47 * a translation to bring it at the desired anchoring location, the image |
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48 * will be rotated around its center by the same rotation as the scene |
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49 * transformation. |
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50 */ |
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51 InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture, |
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52 BitmapAnchor anchor, |
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53 bool isLinearInterpolation, |
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54 bool applySceneRotation = false); |
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55 |
1571 | 56 virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE |
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57 { |
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58 return new InfoPanelSceneLayer(*texture_, |
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59 anchor_, |
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60 isLinearInterpolation_, |
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61 applySceneRotation_); |
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62 } |
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63 |
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64 const Orthanc::ImageAccessor& GetTexture() const |
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65 { |
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66 return *texture_; |
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67 } |
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68 |
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69 BitmapAnchor GetAnchor() const |
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70 { |
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71 return anchor_; |
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72 } |
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73 |
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74 bool ShouldApplySceneRotation() const |
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75 { |
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76 return applySceneRotation_; |
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77 } |
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78 |
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79 bool IsLinearInterpolation() const |
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80 { |
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81 return isLinearInterpolation_; |
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82 } |
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83 |
1571 | 84 virtual Type GetType() const ORTHANC_OVERRIDE |
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85 { |
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86 return Type_InfoPanel; |
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87 } |
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88 |
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ISceneLayer::GetBoundingBox() returns void
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89 virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE |
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90 { |
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91 target.Clear(); |
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92 } |
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93 |
1571 | 94 virtual uint64_t GetRevision() const ORTHANC_OVERRIDE |
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95 { |
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96 return 0; |
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97 } |
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98 |
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99 static void ComputeAnchorLocation(int& x, |
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100 int& y, |
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101 BitmapAnchor anchor, |
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102 unsigned int textureWidth, |
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103 unsigned int textureHeight, |
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104 unsigned int canvasWidth, |
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105 unsigned int canvasHeight); |
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106 }; |
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107 } |