annotate Framework/Scene2D/InfoPanelSceneLayer.h @ 1455:30deba7bc8e2

simplifying include_directories
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 11 Jun 2020 20:54:01 +0200
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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21
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22 #pragma once
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23
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24 #include "ISceneLayer.h"
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25 #include "../StoneEnumerations.h"
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26
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27 #include <Compatibility.h>
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28 #include <Images/ImageAccessor.h>
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29
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30 #include <memory>
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31
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32 namespace OrthancStone
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33 {
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34 class InfoPanelSceneLayer : public ISceneLayer
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35 {
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36 private:
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37 std::unique_ptr<Orthanc::ImageAccessor> texture_;
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38 BitmapAnchor anchor_;
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39 bool isLinearInterpolation_;
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40 bool applySceneRotation_;
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41
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42 public:
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43 /**
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44 * If you supply `true` for `applySceneRotation`, then, in addition to
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45 * a translation to bring it at the desired anchoring location, the image
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46 * will be rotated around its center by the same rotation as the scene
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47 * transformation.
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48 */
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49 InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture,
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50 BitmapAnchor anchor,
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51 bool isLinearInterpolation,
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52 bool applySceneRotation = false);
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53
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54 virtual ISceneLayer* Clone() const
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55 {
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56 return new InfoPanelSceneLayer(*texture_,
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57 anchor_,
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58 isLinearInterpolation_,
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59 applySceneRotation_);
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60 }
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61
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62 const Orthanc::ImageAccessor& GetTexture() const
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63 {
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64 return *texture_;
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65 }
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66
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67 BitmapAnchor GetAnchor() const
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68 {
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69 return anchor_;
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70 }
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71
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72 bool ShouldApplySceneRotation() const
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73 {
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74 return applySceneRotation_;
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75 }
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76
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77 bool IsLinearInterpolation() const
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78 {
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79 return isLinearInterpolation_;
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80 }
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81
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82 virtual Type GetType() const
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83 {
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84 return Type_InfoPanel;
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85 }
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86
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87 virtual bool GetBoundingBox(Extent2D& target) const
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88 {
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89 return false;
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90 }
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91
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92 virtual uint64_t GetRevision() const
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93 {
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94 return 0;
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95 }
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96
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97 static void ComputeAnchorLocation(int& x,
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98 int& y,
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99 BitmapAnchor anchor,
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100 unsigned int textureWidth,
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101 unsigned int textureHeight,
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102 unsigned int canvasWidth,
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103 unsigned int canvasHeight);
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104 };
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105 }