Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/Internals/OpenGLFloatTextureRenderer.h @ 1574:fb5e620430ae
fix
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 21 Sep 2020 18:29:53 +0200 |
parents | 85e117739eca |
children | 4fb8fdf03314 |
rev | line source |
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594 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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upgrade to year 2020
Sebastien Jodogne <s.jodogne@gmail.com>
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
594 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "CompositorHelper.h" | |
25 #include "OpenGLFloatTextureProgram.h" | |
26 #include "../FloatTextureSceneLayer.h" | |
27 | |
28 namespace OrthancStone | |
29 { | |
30 namespace Internals | |
31 { | |
32 class OpenGLFloatTextureRenderer : public CompositorHelper::ILayerRenderer | |
33 { | |
34 private: | |
35 OpenGL::IOpenGLContext& context_; | |
36 OpenGLFloatTextureProgram& program_; | |
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replacing std::auto_ptr by std::unique_ptr
Sebastien Jodogne <s.jodogne@gmail.com>
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37 std::unique_ptr<OpenGLFloatTextureProgram::Data> texture_; |
594 | 38 AffineTransform2D layerTransform_; |
39 float windowCenter_; | |
40 float windowWidth_; | |
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Added image inversion support in GrayscaleStyleConfigurator + OpenGLFloatTextureProgram
Benjamin Golinvaux <bgo@osimis.io>
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41 bool invert_; |
594 | 42 |
43 void UpdateInternal(const FloatTextureSceneLayer& layer, | |
44 bool loadTexture); | |
45 | |
46 public: | |
47 OpenGLFloatTextureRenderer(OpenGL::IOpenGLContext& context, | |
48 OpenGLFloatTextureProgram& program, | |
49 const FloatTextureSceneLayer& layer); | |
50 | |
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renderers now have access to canvas width/height
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
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changeset
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51 virtual void Render(const AffineTransform2D& transform, |
6e888cf6a48b
renderers now have access to canvas width/height
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
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changeset
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52 unsigned int canvasWidth, |
1571 | 53 unsigned int canvasHeight) ORTHANC_OVERRIDE; |
594 | 54 |
1571 | 55 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE; |
594 | 56 }; |
57 } | |
58 } |