Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp @ 856:a6e17a5a39e7 am-dev
removed ORTHANC_ENABLE_LOGGING_PLUGIN=0
author | Alain Mazy <alain@mazy.be> |
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date | Wed, 19 Jun 2019 17:36:33 +0200 |
parents | e3f21a265be5 |
children | 1091b2adeb5a |
rev | line source |
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591 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #include "OpenGLColorTextureProgram.h" | |
611
e3f21a265be5
Added version directive to GLSL shader code + glew init function in sample code
Benjamin Golinvaux <bgo@osimis.io>
parents:
591
diff
changeset
|
23 #include "OpenGLShaderVersionDirective.h" |
591 | 24 |
25 static const char* FRAGMENT_SHADER = | |
611
e3f21a265be5
Added version directive to GLSL shader code + glew init function in sample code
Benjamin Golinvaux <bgo@osimis.io>
parents:
591
diff
changeset
|
26 ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE |
591 | 27 "uniform sampler2D u_texture; \n" |
28 "varying vec2 v_texcoord; \n" | |
29 "void main() \n" | |
30 "{ \n" | |
31 " gl_FragColor = texture2D(u_texture, v_texcoord); \n" | |
32 "}"; | |
33 | |
34 | |
35 namespace OrthancStone | |
36 { | |
37 namespace Internals | |
38 { | |
39 OpenGLColorTextureProgram::OpenGLColorTextureProgram(OpenGL::IOpenGLContext& context) : | |
40 program_(context, FRAGMENT_SHADER) | |
41 { | |
42 } | |
43 | |
44 | |
45 void OpenGLColorTextureProgram::Apply(OpenGL::OpenGLTexture& texture, | |
46 const AffineTransform2D& transform, | |
47 bool useAlpha) | |
48 { | |
49 OpenGLTextureProgram::Execution execution(program_, texture, transform); | |
50 | |
51 if (useAlpha) | |
52 { | |
53 glEnable(GL_BLEND); | |
54 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | |
55 execution.DrawTriangles(); | |
56 glDisable(GL_BLEND); | |
57 } | |
58 else | |
59 { | |
60 execution.DrawTriangles(); | |
61 } | |
62 } | |
63 } | |
64 } |