diff Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp @ 611:e3f21a265be5

Added version directive to GLSL shader code + glew init function in sample code AND commented-out glew init function in StoneInitialize
author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 30 Apr 2019 16:07:48 +0200
parents b66ced2c43d4
children 1091b2adeb5a
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp	Tue Apr 30 09:17:45 2019 +0200
+++ b/Framework/Scene2D/Internals/OpenGLColorTextureProgram.cpp	Tue Apr 30 16:07:48 2019 +0200
@@ -20,9 +20,10 @@
 
 
 #include "OpenGLColorTextureProgram.h"
-
+#include "OpenGLShaderVersionDirective.h"
 
 static const char* FRAGMENT_SHADER = 
+  ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE
   "uniform sampler2D u_texture;                       \n"
   "varying vec2 v_texcoord;                           \n"
   "void main()                                        \n"