annotate Framework/Scene2DViewport/MeasureTools.h @ 698:8b6adfb62a2f refactor-viewport-controller

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author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 15 May 2019 16:56:17 +0200
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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20
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21 #pragma once
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22
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23 #include <Framework/Scene2DViewport/PointerTypes.h>
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24
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25 #include <Framework/Scene2D/Scene2D.h>
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26 #include <Framework/Scene2D/ScenePoint2D.h>
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27 #include <Framework/Scene2D/PolylineSceneLayer.h>
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28 #include <Framework/Scene2D/TextSceneLayer.h>
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29
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30 #include <boost/shared_ptr.hpp>
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31 #include <boost/weak_ptr.hpp>
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32
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33 #include <vector>
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34 #include <cmath>
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35
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36 namespace OrthancStone
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37 {
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38 class MeasureTool : public IObserver
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39 {
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40 public:
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41 virtual ~MeasureTool();
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42
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43 /**
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44 Enabled tools are rendered in the scene.
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45 */
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46 void Enable();
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47
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48 /**
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49 Disabled tools are not rendered in the scene. This is useful to be able
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50 to use them as their own memento in command stacks (when a measure tool
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51 creation command has been undone, the measure remains alive in the
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52 command object but is disabled so that it can be redone later on easily)
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53 */
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54 void Disable();
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55
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56 /**
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57 This method is called when the scene transform changes. It allows to
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58 recompute the visual elements whose content depend upon the scene transform
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59 */
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60 void OnSceneTransformChanged(const Scene2D::SceneTransformChanged& message);
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61
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62 protected:
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63 MeasureTool(MessageBroker& broker, Scene2DWPtr sceneW);
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64
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65 /**
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66 This is the meat of the tool: this method must [create (if needed) and]
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67 update the layers and their data according to the measure tool kind and
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68 current state. This is repeatedly called during user interaction
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69 */
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70 virtual void RefreshScene() = 0;
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71
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72 Scene2DPtr GetScene();
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73
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74 /**
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75 enabled_ is not accessible by subclasses because there is a state machine
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76 that we do not wanna mess with
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77 */
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78 bool IsEnabled() const;
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79
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80 private:
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81 Scene2DWPtr scene_;
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82 bool enabled_;
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83 };
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84 }
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85
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86
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87 extern void TrackerSample_SetInfoDisplayMessage(
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88 std::string key, std::string value);