Mercurial > hg > orthanc-stone
annotate Applications/Samples/SampleInteractor.h @ 1303:83af7e562b45 broker
IGeometryProvider interface for deprecated loaders (required for AB testing in older app)
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Wed, 04 Mar 2020 09:44:09 +0100 |
parents | 2d8ab34c8c91 |
children | 8a0a62189f46 |
rev | line source |
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0 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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2d8ab34c8c91
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Sebastien Jodogne <s.jodogne@gmail.com>
parents:
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changeset
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
0 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
47 | 8 * modify it under the terms of the GNU Affero General Public License |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
0 | 11 * |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
47 | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
0 | 18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "SampleApplicationBase.h" | |
25 | |
51 | 26 #include "../../Framework/Widgets/LayeredSceneWidget.h" |
27 #include "../../Framework/Widgets/IWorldSceneInteractor.h" | |
28 #include "../../Framework/Toolbox/ParallelSlicesCursor.h" | |
0 | 29 |
30 namespace OrthancStone | |
31 { | |
32 namespace Samples | |
33 { | |
34 /** | |
35 * This is a basic mouse interactor for sample applications. It | |
36 * contains a set of parallel slices in the 3D space. The mouse | |
37 * wheel events make the widget change the slice that is | |
38 * displayed. | |
39 **/ | |
40 class SampleInteractor : public IWorldSceneInteractor | |
41 { | |
42 private: | |
43 ParallelSlicesCursor cursor_; | |
44 | |
45 public: | |
46 SampleInteractor(VolumeImage& volume, | |
47 VolumeProjection projection, | |
48 bool reverse) | |
49 { | |
50 std::auto_ptr<ParallelSlices> slices(volume.GetGeometry(projection, reverse)); | |
51 cursor_.SetGeometry(*slices); | |
52 } | |
53 | |
54 SampleInteractor(ISeriesLoader& series, | |
55 bool reverse) | |
56 { | |
57 if (reverse) | |
58 { | |
59 std::auto_ptr<ParallelSlices> slices(series.GetGeometry().Reverse()); | |
60 cursor_.SetGeometry(*slices); | |
61 } | |
62 else | |
63 { | |
64 cursor_.SetGeometry(series.GetGeometry()); | |
65 } | |
66 } | |
67 | |
68 SampleInteractor(const ParallelSlices& slices) | |
69 { | |
70 cursor_.SetGeometry(slices); | |
71 } | |
72 | |
73 ParallelSlicesCursor& GetCursor() | |
74 { | |
75 return cursor_; | |
76 } | |
77 | |
78 void AddWidget(LayeredSceneWidget& widget) | |
79 { | |
80 widget.SetInteractor(*this); | |
81 widget.SetSlice(cursor_.GetCurrentSlice()); | |
82 } | |
83 | |
84 virtual IWorldSceneMouseTracker* CreateMouseTracker(WorldSceneWidget& widget, | |
85 const ViewportGeometry& view, | |
86 MouseButton button, | |
87 double x, | |
88 double y, | |
89 IStatusBar* statusBar) | |
90 { | |
91 return NULL; | |
92 } | |
93 | |
94 virtual void MouseOver(CairoContext& context, | |
95 WorldSceneWidget& widget, | |
96 const ViewportGeometry& view, | |
97 double x, | |
98 double y, | |
99 IStatusBar* statusBar) | |
100 { | |
101 } | |
102 | |
103 virtual void MouseWheel(WorldSceneWidget& widget, | |
104 MouseWheelDirection direction, | |
105 KeyboardModifiers modifiers, | |
106 IStatusBar* statusBar) | |
107 { | |
108 if (cursor_.ApplyWheelEvent(direction, modifiers)) | |
109 { | |
110 dynamic_cast<LayeredSceneWidget&>(widget).SetSlice(cursor_.GetCurrentSlice()); | |
111 } | |
112 } | |
113 | |
114 virtual void KeyPressed(WorldSceneWidget& widget, | |
115 char key, | |
116 KeyboardModifiers modifiers, | |
117 IStatusBar* statusBar) | |
118 { | |
119 } | |
120 | |
121 void LookupSliceContainingPoint(LayeredSceneWidget& widget, | |
122 const Vector& p) | |
123 { | |
124 if (cursor_.LookupSliceContainingPoint(p)) | |
125 { | |
126 widget.SetSlice(cursor_.GetCurrentSlice()); | |
127 } | |
128 } | |
129 }; | |
130 } | |
131 } |