annotate OrthancStone/Sources/Scene2D/NullLayer.h @ 1640:52b8b96cb55f

cleaning namespaces
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 10 Nov 2020 16:55:22 +0100
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with this program. If not, see
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19 * <http://www.gnu.org/licenses/>.
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20 **/
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21
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22 #pragma once
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23
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24 #include "ISceneLayer.h"
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25
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26 #include <Enumerations.h>
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27
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28 #include <stdint.h>
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29
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30 /**
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31 This layer can be used when a z-index needs to be booked inside a Scene2D.
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32
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33 It can later be replaced by the actual layer.
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34 */
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35 namespace OrthancStone
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36 {
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37 class NullLayer : public ISceneLayer
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38 {
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39 public:
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40 NullLayer()
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41 {
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42 }
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43
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44 virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE
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45 {
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46 return new NullLayer();
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47 }
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48
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49 virtual Type GetType() const ORTHANC_OVERRIDE
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50 {
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51 return Type_NullLayer;
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52 }
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53
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54 virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE
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55 {
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56 target.Clear();
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57 }
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58
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59 virtual uint64_t GetRevision() const ORTHANC_OVERRIDE
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60 {
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61 return 0;
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62 }
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63 };
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64 }