Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h @ 1640:52b8b96cb55f
cleaning namespaces
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 10 Nov 2020 16:55:22 +0100 |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Lesser General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with this program. If not, see |
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19 * <http://www.gnu.org/licenses/>. |
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20 **/ |
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21 |
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22 |
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23 #pragma once |
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24 |
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25 #include "ISceneLayer.h" |
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26 #include "../StoneEnumerations.h" |
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27 |
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28 #include <Compatibility.h> |
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29 #include <Images/ImageAccessor.h> |
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30 |
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31 #include <memory> |
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32 |
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33 namespace OrthancStone |
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34 { |
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35 class InfoPanelSceneLayer : public ISceneLayer |
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36 { |
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37 private: |
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38 std::unique_ptr<Orthanc::ImageAccessor> texture_; |
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39 BitmapAnchor anchor_; |
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40 bool isLinearInterpolation_; |
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41 bool applySceneRotation_; |
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42 |
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43 public: |
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44 /** |
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45 * If you supply `true` for `applySceneRotation`, then, in addition to |
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46 * a translation to bring it at the desired anchoring location, the image |
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47 * will be rotated around its center by the same rotation as the scene |
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48 * transformation. |
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49 */ |
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50 InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture, |
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51 BitmapAnchor anchor, |
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52 bool isLinearInterpolation, |
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53 bool applySceneRotation = false); |
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54 |
1571 | 55 virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE |
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56 { |
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57 return new InfoPanelSceneLayer(*texture_, |
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58 anchor_, |
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59 isLinearInterpolation_, |
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60 applySceneRotation_); |
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61 } |
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62 |
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63 const Orthanc::ImageAccessor& GetTexture() const |
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64 { |
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65 return *texture_; |
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66 } |
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67 |
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68 BitmapAnchor GetAnchor() const |
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69 { |
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70 return anchor_; |
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71 } |
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72 |
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73 bool ShouldApplySceneRotation() const |
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74 { |
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75 return applySceneRotation_; |
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76 } |
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77 |
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78 bool IsLinearInterpolation() const |
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79 { |
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80 return isLinearInterpolation_; |
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81 } |
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82 |
1571 | 83 virtual Type GetType() const ORTHANC_OVERRIDE |
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84 { |
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85 return Type_InfoPanel; |
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86 } |
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87 |
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ISceneLayer::GetBoundingBox() returns void
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88 virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE |
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89 { |
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90 target.Clear(); |
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91 } |
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92 |
1571 | 93 virtual uint64_t GetRevision() const ORTHANC_OVERRIDE |
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94 { |
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95 return 0; |
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96 } |
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97 |
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98 static void ComputeAnchorLocation(int& x, |
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99 int& y, |
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100 BitmapAnchor anchor, |
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101 unsigned int textureWidth, |
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102 unsigned int textureHeight, |
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103 unsigned int canvasWidth, |
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104 unsigned int canvasHeight); |
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105 }; |
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106 } |