annotate OrthancStone/Sources/Scene2D/InfoPanelSceneLayer.h @ 1640:52b8b96cb55f

cleaning namespaces
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 10 Nov 2020 16:55:22 +0100
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with this program. If not, see
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19 * <http://www.gnu.org/licenses/>.
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20 **/
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22
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23 #pragma once
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24
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25 #include "ISceneLayer.h"
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26 #include "../StoneEnumerations.h"
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27
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28 #include <Compatibility.h>
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29 #include <Images/ImageAccessor.h>
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31 #include <memory>
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32
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33 namespace OrthancStone
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34 {
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35 class InfoPanelSceneLayer : public ISceneLayer
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36 {
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37 private:
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38 std::unique_ptr<Orthanc::ImageAccessor> texture_;
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39 BitmapAnchor anchor_;
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40 bool isLinearInterpolation_;
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41 bool applySceneRotation_;
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43 public:
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44 /**
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45 * If you supply `true` for `applySceneRotation`, then, in addition to
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46 * a translation to bring it at the desired anchoring location, the image
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47 * will be rotated around its center by the same rotation as the scene
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48 * transformation.
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49 */
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50 InfoPanelSceneLayer(const Orthanc::ImageAccessor& texture,
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51 BitmapAnchor anchor,
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52 bool isLinearInterpolation,
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53 bool applySceneRotation = false);
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54
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55 virtual ISceneLayer* Clone() const ORTHANC_OVERRIDE
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56 {
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57 return new InfoPanelSceneLayer(*texture_,
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58 anchor_,
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59 isLinearInterpolation_,
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60 applySceneRotation_);
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61 }
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62
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63 const Orthanc::ImageAccessor& GetTexture() const
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64 {
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65 return *texture_;
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66 }
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68 BitmapAnchor GetAnchor() const
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69 {
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70 return anchor_;
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71 }
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72
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73 bool ShouldApplySceneRotation() const
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74 {
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75 return applySceneRotation_;
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76 }
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77
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78 bool IsLinearInterpolation() const
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79 {
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80 return isLinearInterpolation_;
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81 }
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82
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83 virtual Type GetType() const ORTHANC_OVERRIDE
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84 {
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85 return Type_InfoPanel;
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86 }
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87
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88 virtual void GetBoundingBox(Extent2D& target) const ORTHANC_OVERRIDE
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89 {
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90 target.Clear();
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91 }
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92
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93 virtual uint64_t GetRevision() const ORTHANC_OVERRIDE
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94 {
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95 return 0;
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96 }
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97
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98 static void ComputeAnchorLocation(int& x,
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99 int& y,
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100 BitmapAnchor anchor,
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101 unsigned int textureWidth,
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102 unsigned int textureHeight,
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103 unsigned int canvasWidth,
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104 unsigned int canvasHeight);
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105 };
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106 }