Mercurial > hg > orthanc-stone
annotate Framework/Scene2DViewport/LineMeasureTool.cpp @ 722:28b9e3a54200
Undo mechanism implemented (not connected to UI yet). Undo stack and measuring
tools are now handled by the ViewportController. Multi-touch does not crash
trackers anymore.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 21 May 2019 10:27:54 +0200 |
parents | 8b6adfb62a2f |
children | 712ff6ff3c19 |
rev | line source |
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698
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Affero General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Affero General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Affero General Public License |
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 **/ |
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20 |
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21 #include "LineMeasureTool.h" |
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22 #include "MeasureToolsToolbox.h" |
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23 |
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24 #include <Core/Logging.h> |
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25 |
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26 |
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27 namespace OrthancStone |
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28 { |
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29 LineMeasureTool::~LineMeasureTool() |
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30 { |
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31 // this measuring tool is a RABI for the corresponding visual layers |
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32 // stored in the 2D scene |
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33 Disable(); |
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34 RemoveFromScene(); |
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35 } |
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36 |
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37 void LineMeasureTool::RemoveFromScene() |
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38 { |
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39 if (layersCreated) |
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40 { |
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41 assert(GetScene()->HasLayer(polylineZIndex_)); |
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42 assert(GetScene()->HasLayer(textZIndex_)); |
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43 GetScene()->DeleteLayer(polylineZIndex_); |
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44 GetScene()->DeleteLayer(textZIndex_); |
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45 } |
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46 } |
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47 |
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48 |
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49 void LineMeasureTool::SetStart(ScenePoint2D start) |
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50 { |
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51 start_ = start; |
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52 RefreshScene(); |
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53 } |
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54 |
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55 void LineMeasureTool::SetEnd(ScenePoint2D end) |
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56 { |
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57 end_ = end; |
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58 RefreshScene(); |
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59 } |
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60 |
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61 void LineMeasureTool::Set(ScenePoint2D start, ScenePoint2D end) |
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62 { |
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63 start_ = start; |
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64 end_ = end; |
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65 RefreshScene(); |
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66 } |
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67 |
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68 PolylineSceneLayer* LineMeasureTool::GetPolylineLayer() |
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69 { |
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70 assert(GetScene()->HasLayer(polylineZIndex_)); |
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71 ISceneLayer* layer = &(GetScene()->GetLayer(polylineZIndex_)); |
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72 PolylineSceneLayer* concreteLayer = dynamic_cast<PolylineSceneLayer*>(layer); |
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73 assert(concreteLayer != NULL); |
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74 return concreteLayer; |
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75 } |
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76 |
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77 TextSceneLayer* LineMeasureTool::GetTextLayer() |
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78 { |
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79 assert(GetScene()->HasLayer(textZIndex_)); |
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80 ISceneLayer* layer = &(GetScene()->GetLayer(textZIndex_)); |
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81 TextSceneLayer* concreteLayer = dynamic_cast<TextSceneLayer*>(layer); |
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82 assert(concreteLayer != NULL); |
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83 return concreteLayer; |
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84 } |
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85 |
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86 void LineMeasureTool::RefreshScene() |
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87 { |
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88 if (IsSceneAlive()) |
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89 { |
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90 if (IsEnabled()) |
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91 { |
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92 if (!layersCreated) |
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93 { |
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94 // Create the layers if need be |
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95 |
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96 assert(textZIndex_ == -1); |
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97 { |
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98 polylineZIndex_ = GetScene()->GetMaxDepth() + 100; |
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99 //LOG(INFO) << "set polylineZIndex_ to: " << polylineZIndex_; |
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100 std::auto_ptr<PolylineSceneLayer> layer(new PolylineSceneLayer()); |
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101 GetScene()->SetLayer(polylineZIndex_, layer.release()); |
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102 } |
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103 { |
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104 textZIndex_ = GetScene()->GetMaxDepth() + 100; |
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105 //LOG(INFO) << "set textZIndex_ to: " << textZIndex_; |
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106 std::auto_ptr<TextSceneLayer> layer(new TextSceneLayer()); |
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107 GetScene()->SetLayer(textZIndex_, layer.release()); |
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108 } |
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109 layersCreated = true; |
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110 } |
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111 else |
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112 { |
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113 assert(GetScene()->HasLayer(polylineZIndex_)); |
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114 assert(GetScene()->HasLayer(textZIndex_)); |
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115 } |
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116 { |
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117 // Fill the polyline layer with the measurement line |
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118 |
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119 PolylineSceneLayer* polylineLayer = GetPolylineLayer(); |
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120 polylineLayer->ClearAllChains(); |
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121 polylineLayer->SetColor(0, 223, 21); |
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122 |
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123 { |
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124 PolylineSceneLayer::Chain chain; |
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125 chain.push_back(start_); |
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126 chain.push_back(end_); |
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127 polylineLayer->AddChain(chain, false); |
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128 } |
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129 |
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130 // handles |
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131 { |
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132 //void AddSquare(PolylineSceneLayer::Chain& chain,const Scene2D& scene,const ScenePoint2D& centerS,const double& sideLength) |
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133 |
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134 { |
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135 PolylineSceneLayer::Chain chain; |
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136 AddSquare(chain, *GetScene(), start_, 10.0); //TODO: take DPI into account |
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137 polylineLayer->AddChain(chain, true); |
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138 } |
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139 |
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140 { |
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141 PolylineSceneLayer::Chain chain; |
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142 AddSquare(chain, *GetScene(), end_, 10.0); //TODO: take DPI into account |
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143 polylineLayer->AddChain(chain, true); |
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144 } |
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145 |
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146 //ScenePoint2D startC = start_.Apply(GetScene()->GetSceneToCanvasTransform()); |
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147 //double squareSize = 10.0; |
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148 //double startHandleLX = startC.GetX() - squareSize/2; |
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149 //double startHandleTY = startC.GetY() - squareSize / 2; |
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150 //double startHandleRX = startC.GetX() + squareSize / 2; |
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151 //double startHandleBY = startC.GetY() + squareSize / 2; |
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152 //ScenePoint2D startLTC(startHandleLX, startHandleTY); |
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153 //ScenePoint2D startRTC(startHandleRX, startHandleTY); |
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154 //ScenePoint2D startRBC(startHandleRX, startHandleBY); |
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155 //ScenePoint2D startLBC(startHandleLX, startHandleBY); |
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156 |
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157 //ScenePoint2D startLT = startLTC.Apply(GetScene()->GetCanvasToSceneTransform()); |
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158 //ScenePoint2D startRT = startRTC.Apply(GetScene()->GetCanvasToSceneTransform()); |
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159 //ScenePoint2D startRB = startRBC.Apply(GetScene()->GetCanvasToSceneTransform()); |
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160 //ScenePoint2D startLB = startLBC.Apply(GetScene()->GetCanvasToSceneTransform()); |
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161 |
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162 //PolylineSceneLayer::Chain chain; |
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163 //chain.push_back(startLT); |
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164 //chain.push_back(startRT); |
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165 //chain.push_back(startRB); |
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166 //chain.push_back(startLB); |
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167 //polylineLayer->AddChain(chain, true); |
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168 } |
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169 |
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170 } |
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171 { |
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172 // Set the text layer proporeties |
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173 |
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174 TextSceneLayer* textLayer = GetTextLayer(); |
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175 double deltaX = end_.GetX() - start_.GetX(); |
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176 double deltaY = end_.GetY() - start_.GetY(); |
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177 double squareDist = deltaX * deltaX + deltaY * deltaY; |
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178 double dist = sqrt(squareDist); |
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179 char buf[64]; |
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180 sprintf(buf, "%0.02f units", dist); |
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181 textLayer->SetText(buf); |
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182 textLayer->SetColor(0, 223, 21); |
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183 |
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184 // TODO: for now we simply position the text overlay at the middle |
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185 // of the measuring segment |
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186 double midX = 0.5 * (end_.GetX() + start_.GetX()); |
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187 double midY = 0.5 * (end_.GetY() + start_.GetY()); |
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188 textLayer->SetPosition(midX, midY); |
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189 } |
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190 } |
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191 else |
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192 { |
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193 if (layersCreated) |
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194 { |
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195 RemoveFromScene(); |
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196 layersCreated = false; |
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197 } |
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198 } |
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199 } |
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200 } |
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201 } |